During Computex TAIPEI 2014, AMD showed off the performance difference between Microsoft’s DirectX and Mantle, and today the red team released a video from it. AMD used an AMD FX-8350 8-core CPU with an AMD Radeon R9 290X and the performance difference in Starswarm was around 50fps. While Starswarm ran in particular scenes with 2-4fps via DX11, the same benchmark on the same hardware ran with 55fps under Mantle. Enjoy the video after the jump! Continue reading Computex TAIPEI 2014 – AMD Showcases Performance Difference Between DirectX & Mantle
Tag Archives: Microsoft
Fans Launch Petition For Halo: The Master Chief Collection PC
I know, I know; petitions are meaningless at this time of age. Especially when you’re asking for a game that is considered a system seller like Halo. But oh well… some of you showed interest in this new petition so why not share it with everyone else? Continue reading Fans Launch Petition For Halo: The Master Chief Collection PC
Xbox One – Official Controller Drivers For PC Now Available
Xbox Live’s Major Nelson has announced that the official PC drivers for Xbox One’s controller are now available. As Major Nelson noted, these PC drivers will enable the Xbox One controller to be used with any game that featured gamepad support for the Xbox 360 controller. Continue reading Xbox One – Official Controller Drivers For PC Now Available
Unofficial Xbox One Gamepad Driver 2.0 Released
Great news for all those interested in using an Xbox One gamepad on the PC as YouTube’s member ‘Lucas Assis’ has released a new version of the unofficial Xbox One gamepad driver. According to Lucas, this 2.0 version will make it easier to play games that use XInput. However, we should note that if you intend to play games relying on DirectInput, you should still use version 1.0. Continue reading Unofficial Xbox One Gamepad Driver 2.0 Released
Microsoft Releases Video Showing Why The Cloud Is Important For Games With Lots Of Physics Effects
Microsoft has released a new video, showing the importance of the cloud in games that are packing a lot of physics effects. This tech demo was showed off at Build 2014 during Steve Guggenheimer’s keynote. In this video, one side is a single computer doing all of the physics calculations real time by itself, the other is a computer taking advantage of remote destruction servers doing those calculations. As noted by Microsoft, this is real-time physics and lighting calculations and not scripted. It looks amazing, though we’d love to know the specs of the PC that was running those physics effects locally. Enjoy! Continue reading Microsoft Releases Video Showing Why The Cloud Is Important For Games With Lots Of Physics Effects
Halo: Spartan Assault Coming To Steam April 4th, Will Support Windows 7/Vista
Well, it was bound to happen. Releasing a Halo isometric action game exclusively on Windows 8 was one of the dumbest ideas ever. Especially if you are Microsoft. After failing to boost its latest OS’ sales by taking advantage of its biggest IP, Microsoft decided to do what most publishers would do from the get-go; support Windows Vista/7 and release the bloody game on Steam. Continue reading Halo: Spartan Assault Coming To Steam April 4th, Will Support Windows 7/Vista
Xenia Is A Working Xbox 360 Emulator, Showcased Running Commercial Game For The First Time
Back in March, we informed you about RPCS3 running a commercial PS3 game. Well, here is some good news for X360 fans as Ben Vanik has released a video for Xenia (a working Xbox 360 emulator), showcasing his emulator running a commercial game for the first time. Continue reading Xenia Is A Working Xbox 360 Emulator, Showcased Running Commercial Game For The First Time
Microsoft: PC Gamers can expect “more focus” from us
During this year’s GDC, Xbox boss Phil Spencer claimed that Microsoft will start focusing – yet again – on PC gaming. As Phil Spencer said, PC gamers can expect more focus from Microsoft in the PC gaming space. And while the company has made such statements in the past, we have to admit that DX12 is a game changer. So yeah, things may turn good this time around… or not? Continue reading Microsoft: PC Gamers can expect “more focus” from us
Here Is The Forza 5 Tech Demo Running On PC In DirectX 12, Powered By Nvidia’s GTX Titan Black
Microsoft and Turn 10 Studios showcased earlier today a tech demo of Forza 5 running on the PC via its new API, DirectX 12. Well, time to take a look at what was shown. YouTube’s channel ‘Bright Side Network’ has uploaded the video showing off Forza 5 running with constant 60fps at 1080p on the PC. The PC that was used was equipped with an Nvidia GTX Titan Black. Enjoy! Continue reading Here Is The Forza 5 Tech Demo Running On PC In DirectX 12, Powered By Nvidia’s GTX Titan Black
DirectX 12 Officially Unveiled, Will Work On All Microsoft Platforms, First Details Inside
During this year’s GDC, Microsoft has unveiled its latest DirectX API, DX12. DX12 will be a faster API than its predecessors, and will let developers create more complex scenes. This new API will work across all Microsoft platforms, and will be supported by excellent tools. Continue reading DirectX 12 Officially Unveiled, Will Work On All Microsoft Platforms, First Details Inside