Tag Archives: Microsoft

Can Halo: Campaign Evolved Run With 60FPS at Native 4K on an NVIDIA GeForce RTX 5090?

Microsoft has just released Halo: Campaign Evolved in Early Access. As such, I’ve decided to test the game on my main gaming PC system. So, can an NVIDIA GeForce RTX 5090 with an AMD Ryzen 9 7950X3D run this new UE5 game at 60FPS at Native 4K/Ultra? Let’s find out. Continue reading Can Halo: Campaign Evolved Run With 60FPS at Native 4K on an NVIDIA GeForce RTX 5090? →

Official PC Requirements for Gears of War: E-Day Revealed

Microsoft has revealed the official PC system requirements for its new Gears of War game, Gears of War: E-Day. Gears of War: E-Day is coming to PC on October 6, and it will be powered by Unreal Engine 5. So, let’s see what PC system you’ll need to run it. Continue reading Official PC Requirements for Gears of War: E-Day Revealed →

Advanced Shader Delivery Comes to Desktop PCs and Windows 11, Supported By AMD’s RDNA GPUs

Microsoft has just made available Advanced Shader Delivery to desktop PCs that run Windows 11. Right now, the only GPUs that support this feature are those from AMD. From what we know, none of the NVIDIA GPUs support ASD. There is also no ETA for when the green team will add support for it. Continue reading Advanced Shader Delivery Comes to Desktop PCs and Windows 11, Supported By AMD’s RDNA GPUs →

30-Minute Gameplay Demo Video Released for Fable

Microsoft has just released a new video, showcasing 30 minutes of gameplay from the latest preview demo of Fable. This extended video gives players a closer look at some of the game’s main features. These include the combat system, the reputation system, and the ability to make choices that affect the world around you. Continue reading 30-Minute Gameplay Demo Video Released for Fable →