Tag Archives: Microsoft

The Outer Worlds 2 – DLSS 4 & Ray Tracing Benchmarks

Microsoft has just released The Outer Worlds 2 on PC. The Outer Worlds 2 is powered by Unreal Engine 5, and supports NVIDIA DLSS 4 and Ray Tracing on PC. So, before publishing our PC Performance Analysis, I’ve decided to test these techs on the NVIDIA RTX 5090. So, let’s dive in. Continue reading The Outer Worlds 2 – DLSS 4 & Ray Tracing Benchmarks

Halo: Campaign Evolved Announced – First Details & Screenshots

Microsoft has just announced the rumored remake of the first Halo game in Unreal Engine 5. Halo: Campaign Evolved will be rebuilt with high-definition visuals, updated cinematics, and refined controls. So, below you can find its first details and screenshots, as well as its debut trailer. Continue reading Halo: Campaign Evolved Announced – First Details & Screenshots

Ninja Gaiden 4 runs with 120FPS at Native 4K with DLAA/Max Settings on NVIDIA RTX 5090

Microsoft has just released Ninja Gaiden 4 on PC. Developed by PlatinumGames and powered by its in-house engine, I was a bit cautious about it. You see, Ninja Gaiden 2 Black had numerous PC issues. Thankfully, though, I can say that Ninja Gaiden 4 appears to be running like a charm on PC. Continue reading Ninja Gaiden 4 runs with 120FPS at Native 4K with DLAA/Max Settings on NVIDIA RTX 5090

Gungrave GORE Blood Heat is a full remake on a new engine

In 2022, Prime Matter released a new Gungrave game, called Gungrave G.O.R.E. That game was powered by Unreal Engine 4, and it was a big letdown for most Gungrave fans. Or at least that was my take on it. And, believe it or not, a full remake of it is currently in development. Continue reading Gungrave GORE Blood Heat is a full remake on a new engine