Tag Archives: Konami

Metal Gear Solid V: The Phantom Pain – Latest Update Fixes Quiet Save Data Issue/Bug

Last week, it was reported that a rather bizarre issue plagued Metal Gear Solid V: The Phantom Pain. According to the reports, players were unable to progress and save in case they brought Quiet as a buddy on Mission 29 or Mission 42. Thankfully, this has been fixed via the latest patch that is currently available on Steam. Continue reading Metal Gear Solid V: The Phantom Pain – Latest Update Fixes Quiet Save Data Issue/Bug

Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

As we all know, some PC gamers were frustrated from the locked framerate of Metal Gear Solid V: The Phantom Pain. Yes yes, the game runs at 60fps (which is fine by us) but still, some fans wanted a variable framerate. Well, thankfully, there is a way to unlock it and according to early reports, this won’t break the game’s physics. Continue reading Metal Gear Solid V: The Phantom Pain – Framerate Unlock & “Play As Quiet” Mod Released

Metal Gear Solid V: The Phantom Pain – Japanese Voice Pack Available & Can Be Easily Enabled

You know what? Even though Konami has hired Troy Baker and Kiefer Sutherland for Metal Gear Solid V: The Phantom Pain, I still find the Japanese voices to be superior. And thankfully, Konami has included the Japanese Voice pack in the Steam version of the game. Continue reading Metal Gear Solid V: The Phantom Pain – Japanese Voice Pack Available & Can Be Easily Enabled

Metal Gear Solid V: The Phantom Pain – PC Performance Analysis

On September 1st, two highly anticipated games got released on the PC. The first was Mad Max from Avalanche and the second is no other than Metal Gear Solid V: The Phantom Pain. And as you may have guessed, this is another stellar PC port. And to be honest, this was to be expected. After all, Metal Gear Solid V: Ground Zeroes was one of our most optimized PC games of 2014. Continue reading Metal Gear Solid V: The Phantom Pain – PC Performance Analysis

Metal Gear Solid V: The Phantom Pain – Low versus Extra High Comparison Screenshots

Green Man Gaming has provided us with a review code for Metal Gear Solid V: The Phantom Pain, and below you can view some comparison screenshots between the game’s Low and Extra High settings. And as we can see, there aren’t many noticeable differences between these two settings. Continue reading Metal Gear Solid V: The Phantom Pain – Low versus Extra High Comparison Screenshots

Metal Gear Solid V: The Phantom Pain – Official Debriefing Video Featuring Hideo Kojima

Konami has released a new 10-minute video for Metal Gear Solid V: The Phantom Pain, in which Hideo Kojima says the final goodbye to all of its fans. This video closes with Kojima apologising for the time it took to develop Metal Gear Solid V: The Phantom Pain, and thanks his players for their support. Enjoy the video after the jump and stay tuned for our PC Performance Analysis article! Continue reading Metal Gear Solid V: The Phantom Pain – Official Debriefing Video Featuring Hideo Kojima

Pro Evolution Soccer 2016 – Official PC Requirements Revealed, Almost Confirm Old-Gen Version

Konami revealed today the official PC requirements for Pro Evolution Soccer 2016 (via the game’s Steam page). According to the Japanese company, players will at least need a DX9.0c GPU and there will not be support for DX11. Not only that, but the game requires a dual-core CPU and 2GB of RAM. In short, this sounds like the old-gen version of PES 2016 (that MAY be enhanced with various gameplay features found in the current-gen build). You can view the game’s complete PC requirements below. Continue reading Pro Evolution Soccer 2016 – Official PC Requirements Revealed, Almost Confirm Old-Gen Version

Metal Gear Solid V: The Phantom Pain – 4K/60FPS PC Trailer Released

NVIDIA has released a new trailer for Metal Gear Solid V: The Phantom Pain, showing Konami’s upcoming title running at 4K with 60fps. Metal Gear Solid V: The Phantom Pain is coming to the PC on September 1st and will feature better graphical features than its current-gen console counterpart (such as greater view distance, reflections, textures, number of light sources and shadows). Enjoy! Continue reading Metal Gear Solid V: The Phantom Pain – 4K/60FPS PC Trailer Released