Crystal Dynamics and Nixxes have released a new update for the PC version of Rise of the Tomb Raider. This new patch adds a new option to disable the camera automatically centering behind the player when strafing, fixes artifacts when SSAO/HBAO+ was enabled in combination with SSAA, and brings a variety of other smaller optimizations, bug-fixes, and tweaks. This patch is now available on Steam, and you can read its complete changelog below. Continue reading Rise of the Tomb Raider – New Update Fixes SSAO/HBAO+ Artifacts, Packs Smaller Optimizations
Tag Archives: IO Interactive
HITMAN – First Official DirectX 12 Details Revealed
AMD has issued a press release, revealing the first DX12 details for IO Interactive’s upcoming HITMAN game. According to the red team, HITMAN will be part of its Gaming Evolved program, and will leverage unique DX12 hardware found in only AMD Radeon GPUs to handle heavier workloads and better image quality without compromising performance. Continue reading HITMAN – First Official DirectX 12 Details Revealed
HITMAN – New Screenshots Released
Square Enix has released a new set of screenshots for HITMAN. HITMAN will be an episodic game with a major live component, where players will perform contract hits on powerful, high-profile targets in exotic locations around the world. Its first episode releases on March 11th and according to its official PC requirements, PC gamers will need at least a quad-core CPU with 8GB of RAM. Enjoy! Continue reading HITMAN – New Screenshots Released
HITMAN – Official PC Requirements Revealed – Requires At Least 8GB of RAM & Quad-Core CPU
Square Enix has revealed the official PC requirements for HITMAN (via the game’s Steam store page). According to the requirements, PC gamers will need at least 8GB of RAM with a modern-day quad-core CPU. The game will only support 64-bit operating systems and DX11, and there is no mention about DX12. You can read the game’s full PC requirements below. Continue reading HITMAN – Official PC Requirements Revealed – Requires At Least 8GB of RAM & Quad-Core CPU
HITMAN’s Engine Already Supports DX12 Features
It appears that more and more developers are implementing DX12 support in their engines, and the next one in line is IO Interactive. According to GDC 2016’s schedule, IO Interactive will hold a session in which it will talk about rendering HITMAN with DX12. Continue reading HITMAN’s Engine Already Supports DX12 Features
Hitman Is Now Officially An Episodic Triple-A Title, New Details Unveiled
Io-Interactive today released further details for HITMAN which launches on March 11th for the PC. As the press release reads, a change to the release structure, sees HITMAN become a truly episodic AAA game experience, with a major live component, where players will perform contract hits on powerful, high-profile targets in exotic locations around the world. Continue reading Hitman Is Now Officially An Episodic Triple-A Title, New Details Unveiled
HITMAN – New Trailer Shows Off Brand New Location
Io-Interactive and Square Enix today gave the first glimpse of a new location for the upcoming HITMAN, available on March 11th. The video, which debuted at Paris Games Week today, shows off sunny Sapienza, a fictional town situated on the southern coast of Italy. Continue reading HITMAN – New Trailer Shows Off Brand New Location
HITMAN – Release Details Unveiled, Coming Out On March 11th
Square Enix and IO Interactive revealed today some additional details about the new HITMAN game. As we all know, HITMAN was delayed until March 2016. Well, today we know the exact date the game will be released, which is March 11th, 2016. Continue reading HITMAN – Release Details Unveiled, Coming Out On March 11th
HITMAN Delayed To March 2016
Square Enix and IO Interactive have just announced that the release date of HITMAN has been pushed back to March 2016. As the companies noted, these extra months will give the development team enough time to add more content to the game. Continue reading HITMAN Delayed To March 2016
HITMAN – World Premiere ‘Showstopper’ Playthrough
Io-Interactive and Square Enix released the first official playthrough from the coming HITMAN. The video focuses on the core Hitman experience – creative stealth gameplay, disguises, hiding in plain sight and the choice and freedom of approach that is the hallmark of the series. Featuring the Parisian “Showstopper” mission, the playthrough aims to give fans insight into the mechanics of HITMAN while not spoiling the game. Enjoy! Continue reading HITMAN – World Premiere ‘Showstopper’ Playthrough