Tag Archives: Doom 64

Brutal Doom 64 – Version 2.0 is now available, adds “Tactical” mode and Deathmatch

Modder ‘Sergeant_Mark_IV’ has released a new version of his amazing Brutal Doom 64 mod. This new version comes with new kick attacks (as well as a stamina mechanic in order to prevent spam), improved fire rate for the chaingun, a new weapon (Assault Rifle), Chaingun Zombies and a “Tactical” mode. Continue reading Brutal Doom 64 – Version 2.0 is now available, adds “Tactical” mode and Deathmatch

Brutal Doom 64 – New version comes with better textures, new death animations & improved sounds

Modder ‘SGtMarkIV’ released a new version of Brutal Doom 64. According to the release notes, this new version comes with better textures (as he re-imported all textures from D64 Absolution in .png format), a new system to make flares on lamps look much better, and better sounds. Continue reading Brutal Doom 64 – New version comes with better textures, new death animations & improved sounds

Here Is Your First Look At Brutal Doom 64 – Early Alpha Gameplay Video

Modder ‘Sergeant_Mark_IV’ has released the first gameplay video for his upcoming Brutal mod for Doom 64. This video showcases some basic stuff such as gibs, lightning effects, and brightmaps. There is currently no release date yet for this mod, but we’ll be sure to keep you posted. Enjoy! Continue reading Here Is Your First Look At Brutal Doom 64 – Early Alpha Gameplay Video

Brutal Doom 64 – New Screenshots Showcase New Lighting System (WIP)

Modder ‘Sergeant_Mark_IV’ has released some new screenshots, showcasing some of the new light system used for torches and candles. As we can see, this system is currently in early stage as there are various bugs, so here is hoping that the modder will be able to sort them out. Naturally, purists will be against this new system (as it makes the game brighter) so here is hoping that this new system is optional in Brutal Doom 64. Enjoy! Continue reading Brutal Doom 64 – New Screenshots Showcase New Lighting System (WIP)