As promised, modder ‘SGtMarkIV’ released today Brutal Doom 64. Brutal Doom 64 revitalizes the old Doom 64 with new special effects, particles, lightning, gore, new sounds, more weapon animations (shotgun reloads, smoother minigun barrels, etc.) and monsters and stuff cut from the original Nintendo 64 version.
In order to install it, players will have to follow this guide:
- Unzip the content.
- Place a doom2.wad file in the main folder. It doesn’t matters if you got the file from Steam, Gog.com, whatever, any official version of the doom2.wad file will work. Final Doom iwads (tnt.wad and plutonia.wad) will also work.
- Use “bd64 zandronum.exe” to play. You can make a shortcut of it on your desktop.
Brutal Doom 64 is a total conversion made for GZDoom/Zandronum for PC, that is made for OpenGL and makes heavy use of additive translucency and dynamic lights.
Contrary to the original Brutal Doom, Brutal Doom 64 does not feature any fatalities. The modder aimed to make Doom 64 more disturbing, horror and survival-oriented, with a much more serious tone than Brutal Doom.
This total conversion also comes with an option to play with the Brutal Doom 64 weapons and enemies on regular Doom 2 levels, or with custom maps. Or play the Brutal Dooom 64 levels with other gameplay mods.
Those interested can download Brutal Doom 64 from here.