Tag Archives: Codemasters

F1 2019 patch 1.05 released, brings AI improvements, fixes graphical glitches, full patch notes

Codemasters has released brand new update for its latest F1 racing game, F1 2019. According to the release notes, patch 1.05 brings a number of 2019 season performance updates, meaning that the performance order of the teams has been rebalanced to better replicate the F1 Season and how it has evolved since preseason testing. Continue reading F1 2019 patch 1.05 released, brings AI improvements, fixes graphical glitches, full patch notes

GRID Official PC Requirements; supports DirectX 12, requires 100GB of free hard-disk space

Codemasters has revealed the official PC requirements for its upcoming racing game, GRID. According to the specs, GRID will support DirectX 12 – like F1 2019 did as the game is powered by the EGO Engine – and will require 100GB of free hard-disk space. Continue reading GRID Official PC Requirements; supports DirectX 12, requires 100GB of free hard-disk space

New screenshots released for Codemasters’ GRID, showcasing the new Havana circuit

Codemasters has released some screenshots from a brand new circuit that will be featured in GRID 2019. This new night stage is Havana and will feature twisty streets, roaring crowds, as well as the odd crashing wave from the Gulf of Mexico. Continue reading New screenshots released for Codemasters’ GRID, showcasing the new Havana circuit

F1 2019 Day-1 PC patch will improve stability, will address a number of DX12 issues

Codemasters has revealed the fixes that will be coming with the Day-1 /launch update for the PC version of F1 2019. According to the team, this patch – which will be most likely applied automatically to your game’s version when the game officially unlocks on Steam – will feature a number of DirectX 12 fixes. Continue reading F1 2019 Day-1 PC patch will improve stability, will address a number of DX12 issues