Tag Archives: Assassin’s Creed Shadows

Assassin’s Creed: Shadows has one of the most underwhelming endings in the history of video games

Last month, Ubisoft released Assassin’s Creed: Shadows on PC and current-gen consoles. And, after Mirage (which had a proper storyline), I was expecting something similar from it. Sadly, after spending 60 hours in the game and completing it, I can say that its ending is one of the most underwhelming endings I’ve seen in the history of video games. Continue reading Assassin’s Creed: Shadows has one of the most underwhelming endings in the history of video games

Here’s how you can remove the 30FPS cap from the cut-scenes of Assassin’s Creed Shadows

One of the biggest technical issues of Assassin’s Creed Shadows is the fact that its cut-scenes are locked at 30FPS. As such, it can become really disorienting when the game switches between in-game and cut-scenes. Thankfully, though, there is a way to remove the 30FPS cap from the cut-scenes. Continue reading Here’s how you can remove the 30FPS cap from the cut-scenes of Assassin’s Creed Shadows

Assassin’s Creed Shadows suffers from major optimization issues on NVIDIA GPUs

Ubisoft has lifted the review embargo for Assassin’s Creed Shadows and it appears that this new AC game suffers from major optimization issues on PC. The game does not currently appear to be able to take advantage of modern-day CPUs and GPUs. And, like most of the previous AC games, it runs horribly on NVIDIA’s hardware. Continue reading Assassin’s Creed Shadows suffers from major optimization issues on NVIDIA GPUs

Assassin’s Creed: Shadows will support NVIDIA DLSS 4 & Multi-Frame Gen

Assassin’s Creed: Shadows will be released on PC on March 20th, and it appears that it will support NVIDIA DLSS 4 from the get-go. As such, owners of the RTX GPUs will be able to take advantage of the Transformer model. Not only that, but owners of the RTX50 series will be able to use Multi-Frame Gen. Continue reading Assassin’s Creed: Shadows will support NVIDIA DLSS 4 & Multi-Frame Gen