Assassin’s Creed: Shadows will be released on PC on March 20th, and it appears that it will support NVIDIA DLSS 4 from the get-go. As such, owners of the RTX GPUs will be able to take advantage of the Transformer model. Not only that, but owners of the RTX50 series will be able to use Multi-Frame Gen.
Ubisoft has provided us with a review code and according to the guideline, we can say that we’re playing it and that we’ll have a day-1 PC Performance Analysis.
Naturally, I can’t share any details about the in-game settings. I also can’t share any benchmarks, screenshots or videos. I can’t even talk about the game itself. But here is where things get really interesting. You see, NVIDIA has already added the ability to use DLSS 4 via its NVIDIA App. Now I don’t know if we’ll get native in-game support for DLSS 4. What I do know, though, is that you can use the NVIDIA App to enable DLSS 4 and MFG.
So, by using the NVIDIA App, you can use MFG X3 or X4. And yes, you can benefit from the Transformer model of DLSS 4 Super Resolution. I’ve tried them and they work. Obviously, I can’t share any performance numbers or impressions. For that, you’ll have to wait until March 18th.
Another thing to note is that the review code does have the Denuvo anti-tamper tech. As such, it will give us a pretty good idea of how the retail/final version will run. So, our benchmarks will be representative of the day-1 experience you’ll get.
Assassin’s Creed Shadows is powered by the latest version of the Anvil Engine. The game will have dynamic seasons and weather, aiming to change the landscape and your strategy. It will also have destructible environments, as well as dynamic wind and environmental particles.
On PC, players can expect support for FSR 3.1 and XeSS 2 at launch. There will also be a built-in benchmark tool to test your PC. Plus, the game will support ultra-wide monitors. Ubi will also take advantage of Ray Tracing. The devs have used RT to enhance the game’s Global Illumination and reflections.
Ubisoft will release Assassin’s Creed: Shadows on PC on March 20th. The Steam version will NOT require the Ubisoft Connect launcher. However, you will still need a Ubisoft account. You can also find the game’s official PC system requirements here.
Stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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