NVIDIA has just released a new set of RTX screenshots for Cyberpunk 2077. As the title suggests, these screenshots showcase the game’s real-time ray tracing effects. These screenshots were captured in 4K, and you can find them after the jump.
As we’ve already reported, CD Projekt RED will be using Ray Tracing for Diffuse Illumination, Ambient Occlusion, Reflections and Shadows.
The game will also take advantage of DLSS 2.0. Thus, NVIDIA owners will be able to enable it and enjoy higher framerates without major image losses. Do note, however, that these screenshots are not with DLSS 2.0. These are native 4K screenshots.
Unfortunately, these screenshots also have the awful Chromatic Aberration effects. I seriously hope that CD Projekt RED will give us an option to disable it in the final game.
Lastly, and in case you haven’t checked it out yet, here is the full preview 2020 video that CD Projekt RED sent to the Media. However, this video does not feature any of the aforementioned real-time Ray Tracing effects.
It will also be interesting to see whether AMD’s upcoming GPUs will support these Ray Tracing effects from the get-go. From what we know so far, Cyberpunk 2077 will take advantage of DirectX 12 Ultimate so, theoretically, AMD’s GPUs should support them.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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Interesting how they are focusing in showing the enviroments…without any character in it.
the city looked empty even in demos.
it has to run on a regular xbox one and base ps4 so…. dont expect much.
i wouldn’t expect any better for the pc version, we’re talking about cd projekt red after all.
It’s almost like the whole point is to show off the environments.
You dont get my point, you have raytracing specially to showcase light and reflections, now with screen space reflections when you introduce multiple characters to the scene you end up with a glitchy mess of effects, that’s common for that effect, something that with raytracing you wouldnt have. So, a missed opportunity i guess. Also lots of characters have metallic parts on them, weapons, etc, parts that could have real time reflections too…again, a missed opportunity…i wonder what level of implementation the raytracing would be, or this title would be another excuse to buy a RTX card even when the game ends up barely using it or with a small difference to regular rasterization + the gain of FPS.
With that said, the game already looks lifeless with the low density of NPCs and cars anyways.
I have a feeling NPC density will vary by platform like in The Witcher 3 (the non-essential crowd I mean). Maybe they’re afraid to show what it looks like on PC because when the One/PS4 versions are a ghost town people will complain that it’s false advertising?
Honestly, with the style and look of the game, these effects really don’t do a lot of good. There is so much going on visually it’s hard to even spot them. They could be toggled on and off per screen and people likely wouldn’t even notice.
good but not impressive
Ew, its looks ok, nothing really special here.
Don’t worry, in the unlikely case that the option to remove chromatic aberration isn’t there, it will take like 15 minutes for a mod to be available to do just that
If it’s like TW3 stuff like that should be easy to find in the configuration files.
For anyone interested there’s a high-bitrate version of the Gig trailer at 1,5 Gb at Gamersyde.
Johnny boy,I love you…..but seriously,STOP WITH CYBERPUNK ARTICLES…..I have a great hype for it,but I think that you are posting too many articles on this game! stop please
If only there were a way to avoid reading articles that you don’t want to read.
Hope someone can mod it into third person in the future. Game look great but it suck @ss that it 90% first-person view. What the point of all those character customization when you can’t see your own character SMH.
will see if people can do it for crysis 1 they can do it for this too.
Crytek built Crysis with the player character being fully there and part of the world so all a third person mod has to do is move the camera. If you launch the game in devmode you can toggle into a third person view without any mods.
Making a third person mod for a game with a completely fake “character” would be a lot of work if the game is mod-friendly enough to allow it at all.
3rd person sucks in tight city spaces. They’d have to expand the height of rooms in a fake way to accommodate the camera. The camera was godawful indoors in TW3 screw that.
Pubic customization in FPS. What were they smoking?
Anyone else annoyed by the extremely aggressive anti-aliasing they’ve been using ever since they first showed off the game? It’s absurd, and just makes the game look blurry/muddy.
they will offer a SHARPEN option, so no harm done.
The upcoming consoles apparently have an equivalent of a 2070 in them. Isn’t that a 1440p card? It is going to be faux 4K all over again.
Upcoming consoles are faster than a 2080 Super. XSX anyway.
Care to provide source?
No source needed.
5700 XT, 40 Us, at 2000 MHz, is 10 TF
And it’s some 15% slower than a 2080 Super
Xbox Series X is 12.15 TF (already 20% faster), RDNA2, so increased IPC as well.
It’s easy to guestimate how it’s going to be faster than a 2080S.
lol no
For anyone interested there’s a high-bitrate version of the Gig trailer at 1,5 Gb at Gamersyde.
Boo hoo
Once that garbage CA, is disabled, then it looks awesome. Cant understand why the devs overdo this sh*t. Do they actually think for a minute any sane persson like this trash.
Hell spew out as much CA as possible – IT’s CINEMATIC!
Hell no IMO :/