DiRT Rally 2.0 looks gorgeous on the PC in 4K

DiRT Rally 2.0 releases in a few days and below you can find some 4K screenshots on Ultra settings for this new rally sim game. This may come as a surprise to some but DiRT Rally 2.0 is easily one of the most beautiful racing games on the PC, with some really impressive lighting effects.

Codemasters has managed to significantly improve the visuals as DiRT Rally 2.0 looks way, way better than DiRT 4. All of the environments look great, all of the cars are highly detailed, there is a really cool car damage system, a brand new deformation terrain technique has been used, and there is support for most modern-day effects like screen space reflections.

In order to capture these screenshots, we used our NVIDIA GeForce RTX2080Ti. Now as you may notice in the screenshots accompanying this article, the framerate is somehow low. Moreover, we can clearly see that our CPU was not used at all in 4K so we were a bit confused about this underwhelming performance.

After examining the game’s graphics options, it appears that the MSAA settings are currently bugged. Here are some comparison screenshots on Ultra between 4X MSAA, 2X MSAA and no MSAA. As you can see, there aren’t any visual or performance differences between them, something that – obviously – should not be happening. MSAA is a really demanding anti-aliasing solution so there should be a pretty big performance difference between the no MSAA and 4X MSAA settings. Not only that, but our GPU usage is exactly the same in all three comparison screenshots, something that further hints at MSAA being horribly broken in the PC review code.

Given the fact that the game’s settings appear to be bugged, we’ll postpone our PC Performance Analysis until Codemasters fixes this issue (and until there are Game Ready drivers from both NVIDIA and AMD). Until then, enjoy the following screenshots!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email