One of the biggest gaming events will air later tonight. The Game Awards 2025 is a show in which some new games will be revealed. Now, I know that a lot of people hope to see a remaster or remake of Fallout: New Vegas. From what I know so far, this won’t happen. However, you can at least get a taste of what a modern-day remaster of Fallout: New Vegas can look like in Unreal Engine 5.
This fan remaster of Fallout: New Vegas comes from Greg Coulthard. In case this name rings a bell, it’s because he is the artist who has ported the entire map of Morrowind to UE5.6. As with that project, this one lets you explore the whole world of Fallout: New Vegas in Unreal Engine 5.6. This is something that a lot of Fallout fans will find cool.
The reason I’m using the term “remaster” is because this project looks way better than the vanilla version of Fallout: New Vegas. It supports Lumen, which makes its lighting look miles better than what Bethesda used in FNV. Pop-ins are kept to a minimum, and there aren’t any stutters while exploring the world. In all honesty, this is precisely what you’ll get from an official remaster of Fallout: New Vegas in another engine.
As I said, this project lets you explore the world of New Vegas. It does not have any NPCs, quests, or gameplay mechanics. So, make to temper your expectations. This isn’t a fully fledged free game. Instead, consider it as a tech demo of what a Fallout: New Vegas Remaster could look like in Unreal Engine 5.6.
Naturally, I went ahead and tested this fan remaster on my main PC gaming system. This PC is equipped with an AMD Ryzen 9 7950X3D, 32GB of DDR5 at 6000Mhz, and an NVIDIA RTX 5090. I also used Windows 10 64-bit, and the GeForce 581.80 driver.
At Native 4K/Ultra Settings, I was getting a minimum of 46FPS and an average of 53FPS. By dropping the settings to Epic, I was able to get framerates over 70FPS at all times. I was also able to get a smooth gaming experience at Native 1440p/Ultra Settings. As for Native 1080p/Ultra, I was getting bottlenecked by my CPU. I was still getting over 90FPS at all times. Still, the limiting factor at that resolution was the CPU and not the GPU.
You can download the project from Greg’s Discord server. Once you join, you will find the download links at the top of the Discord bar. I’m not sharing the MEGA or Google Drive download links as Greg deserves more followers for his work.
Speaking of Unreal Engine 5, I recommend trying out these other free fan-made demos. You can grab a Superman UE5 Demo, a Halo 3: ODST Remake, and a Spider-Man UE5 Demo. There’s also a fan-made version of STALKER in Unreal Engine 5. If you love old-school FPS games, you should check out this remake of the classic FPS Blood in Epic’s engine. For Mario fans, we have this cool Super Mario Galaxy Tech Demo in Unreal Engine 5.
And that’s not all. There is a cool remake of Halo: Combat Evolved’s Halo level in UE5 that you can download. Or how about this free Attack on Titan game? Then we have the fan remakes for Dino Crisis 2 and MediEvil 2. Plus, there is an amazing fan remake of Sonic Adventure 2, called Sonic Adventure 2 Redux. Zelda fans can get this fan remake of Ocarina of Time. Oh, and let’s not forget the amazing ports of Skyrim and Oblivion.
Owners of high-end GPUs can also try these three tech demos. The first one features a Witcher-like environment. The second shows off a Rome Italian Town. The third is the Venice Tech Demo we shared a few days ago. We also have a demo of King’s Field 2 in UE5, as well as a remake of Konami’s canceled PT. Finally, we have The Lord of the Rings: Conquest Reimagined in Unreal Engine 5, a remake of Flappy Bird, a demo for Need for Speed: Underground 2, and a Diablo 2 Remake Demo. They all look awesome, so be sure to give them a try.
Enjoy and stay tuned for more!

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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