Deliver Us The Moon Ray Tracing & DLSS PC Performance Analysis

KeokeN Interactive has finally released the Ray Tracing patch for Deliver Us The Moon. Thanks to RTX, light, shadows and reflections will behave more realistically and with greater precision. As such, it’s time now to benchmark this latest game and see how it performs on the PC platform.

For this PC Performance Analysis, we used an Intel i9 9900K with 16GB of DDR4 at 3600Mhz. Since we’ll be focusing on DLSS and Ray Tracing, we’ll be solely using an NVIDIA RTX 2080Ti. We’ve also used Windows 10 64-bit and the GeForce 441.66 driver.

Deliver Us The Moon is using Unreal Engine 4. In order to take advantage of Ray Tracing, NVIDIA owners will have to use the game’s DX12 API. The team is offering three RT options: Medium, High and Epic. Furthermore, KeokeN Interactive has added support for DLSS and there are three options: Performance, Balance and Quality.

With Ray Tracing set at Epic settings, our NVIDIA RTX2080Ti was able to offer a constant 60fps experience at 1080p. At 2560×1440, NVIDIA’s GPU was able to offer an average of 64fps and a minimum of 49fps. Therefore, those with G-Sync monitor will be able to enjoy this game without facing any major issues at 1440p. At 4K, our NVIDIA RTX2080Ti was unable to even come close to a locked 30fps experience.

Below you can find some screenshot comparisons between the vanilla and the ray traced versions of Deliver Us The Moon. These comparisons will give you an idea of the visual differences between these two versions. Moreover, they will give you an idea of the performance hit that these Ray Tracing effects bring to the table.







The DLSS implementation in Deliver Us The Moon is really fantastic. Contrary to earlier implementations, DLSS in Deliver Us The Moon looks really sharp thanks to a sharpening filter that NVIDIA has added.

Below you can find some comparison screenshots between TAA and DLSS. Now while there is a huge boost in performance, we can clearly see some additional aliasing with DLSS enabled. Do note that we’ve compared the “Quality” mode; a mode that aims to offer the best visual quality for DLSS.





All in all, the implementation of both DLSS and Ray Tracing in Deliver Us The Moon is great. Owners of RTX2080Ti GPUs will be able to run the game with 60fps at both 1080p and 1440p. Owners of less powerful GPUs will also be able to run the game with its Ray Tracing effects at lower resolutions and with DLSS enabled.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email