Bethesda has just released a brand new update for Fallout 76, called Night of the Month, and revealed its full patch notes. According to the changelog, this patch is around 10GB on Bethesda Store and Steam. However, the Microsoft Store patch is 19GB in size. Ouch. Continue reading Fallout 76 Night of the Moth December 8th Update Release Notes
Battlefield 2042 Update 3.1 releases tomorrow, full patch notes revealed
EA and DICE have announced that a new patch for Battlefield 2042, Update 3.1, will release tomorrow, December 9th. In addition, the teams revealed its complete changelog that you can find below. Continue reading Battlefield 2042 Update 3.1 releases tomorrow, full patch notes revealed
Here are the official PC system requirements for God of War
Santa Monica Studio has just revealed the official PC system requirements for God of War. In addition, the team released a new trailer that showcases the game’s PC features. Continue reading Here are the official PC system requirements for God of War
Rumor: Ubisoft is working on a new Splinter Cell game that will be a “more stealthy version of Assassin’s Creed”
Splinter Cell fans, we’ve got some good news for you today. According to industry insider Tom Henderson, there is a Splinter Cell game that is currently in early development. Yeap, we might finally get a new Splinter Cell game, though we should note that you must take everything you are about to read with a grain of salt. Continue reading Rumor: Ubisoft is working on a new Splinter Cell game that will be a “more stealthy version of Assassin’s Creed”
Horizon Zero Dawn Patch 1.11 adds support for NVIDIA DLSS and AMD FSR
Guerrilla Games has released a new PC patch for Horizon Zero Dawn that adds support for both NVIDIA’s DLSS and AMD’s FSR techs. In addition, Update 1.11 brings some improvements to the shader management system. Continue reading Horizon Zero Dawn Patch 1.11 adds support for NVIDIA DLSS and AMD FSR
Far Cry 6 Title Update 3 released, is 8-12GB on PC, full patch notes
Ubisoft has just released the third major update for Far Cry 6. According to the release notes, Title Update 3 packs a number of Quality-of-Life improvements. Moreover, it fixes some gameplay issues, and makes some adjustments to the HD Texture Pack for PC. Continue reading Far Cry 6 Title Update 3 released, is 8-12GB on PC, full patch notes
Call of Duty Vanguard December 6th & December 9th Updates detailed, full patch notes
Sledgehammer Games released yesterday a brand new patch for Call of Duty Vanguard. In addition, the team plans to release another update for this game on December 9th. Thankfully, Sledgehammer detailed these two patches and you can find their complete changelogs below. Continue reading Call of Duty Vanguard December 6th & December 9th Updates detailed, full patch notes
Call of Duty Warzone Pacific adds support for the anti-cheat system, Ricochet
In October 2021, we informed you about the new anti-cheat system that would be coming to both Call of Duty Warzone and Vanguard. And today, Activision and Raven Software announced that Call of Duty Warzone’s latest update adds support for RICOCHET. Continue reading Call of Duty Warzone Pacific adds support for the anti-cheat system, Ricochet
Hellblade: Senua’s Sacrifice December 7th Patch fixes DX12 stutters & ultra-wide issues
Ninja Theory has just released a new PC patch for Hellblade: Senua’s Sacrifice. According to the release notes, the December 7th Patch fixes the stuttering issues that people experienced with DX12. Moreover, it addresses the game’s ultra-wide screen issues. Continue reading Hellblade: Senua’s Sacrifice December 7th Patch fixes DX12 stutters & ultra-wide issues
ICARUS – Ray Tracing, NVIDIA DLSS & AMD FSR Benchmarks
RocketWerkz and Dean Hall have just released their session-based PvE survival game, ICARUS. ICARUS supports Ray Tracing Global Illumination, as well as NVIDIA’s DLSS and AMD’s FSR. As such, we’ve decided to benchmark them and share some comparison screenshots. Continue reading ICARUS – Ray Tracing, NVIDIA DLSS & AMD FSR Benchmarks