Elden Ring Update 1.03 released, is 3GB, packs numerous bug fixes & balance tweaks, full patch notes

FromSoftware has just released a brand new update for Elden Ring. Update 1.03 is 3GB in size on PC, features numerous bug fixes and balance tweaks, and you can find its full patch notes below. Continue reading Elden Ring Update 1.03 released, is 3GB, packs numerous bug fixes & balance tweaks, full patch notes

New Elden Ring Mod attempts to fix stuttering by implementing VKD3D fixes natively in DX12

Now here is something interesting for all those that experience stutters in Elden Ring. Modder ‘soupstream’ released a mod/unofficial patch that aims to fix the stuttering that a lot of players have experienced. Continue reading New Elden Ring Mod attempts to fix stuttering by implementing VKD3D fixes natively in DX12

First The Legend of Zelda Ocarina of Time Unofficial PC Port available for download

A few days ago, we informed you about an unofficial PC port of The Legend of Zelda that will release on PC on April 1st. That project is titled Ship of Harkinian. However, this isn’t the only PC port of Ocarina of Time that is under development. In fact, the first unofficial PC port of this classic Zelda game, called Open Ocarina, is now available for download. Continue reading First The Legend of Zelda Ocarina of Time Unofficial PC Port available for download

Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC

Ghostwire: Tokyo is coming to PC on March 25th and we finally have some tech details about it. From the looks of it, the PC version will support Ray Tracing for Shadows and Reflections. Moreover, it will support both NVIDIA’s DLSS and AMD’s FSR techs. Continue reading Ghostwire: Tokyo will support DLSS, FSR, Ray Tracing Shadows & Reflections on PC