AMD officially announced today
According to AMD, FSR 2.0 has been built from the ground up to deliver similar or better than native image quality and help boost framerates in supported games.
“FSR 2.0 temporal upscaling uses frame color, depth, and motion vectors in the rendering pipeline and leverages information from past frames to create very high-quality upscaled output and it also includes optimized high-quality anti-aliasing. Spatial upscaling solutions like FSR 1.0 use data from the current frame to create the upscaled output and rely on the separate anti-aliasing incorporated into a game’s rendering pipeline. Because of these differences, FidelityFX Super Resolution 2.0 delivers significantly higher image quality than FSR 1.0 at all quality mode presets and screen resolutions.”
AMD has also confirmed that FSR 2.0 will not be using Machine Learning, and that it will work on a wide range of GPUs. As such, and similarly to FSR 1.0, FSR 2.0 will also work on NVIDIA’s and Intel’s hardware.
It will be interesting to see whether FSR 2.0 will be as good as NVIDIA DLSS 2.2.
For now, enjoy the following video and stay tuned for more!