Studio Wildcard has released the first in-engine trailer for its upcoming remake of ARK: Survival Evolved in Unreal Engine 5, ARK: Survival Ascended. Continue reading First in-engine trailer for the ARK: Survival Evolved Remake in Unreal Engine 5
Metal Gear Solid Delta Snake Eater gets first official in-engine video
Konami released the first official in-engine video for its upcoming remake of MGS 3, Metal Gear Solid Delta: Snake Eater. Metal Gear Solid Delta: Snake Eater will be powered by Unreal Engine 5, and this pre-alpha video will give you a glimpse of its graphics. Continue reading Metal Gear Solid Delta Snake Eater gets first official in-engine video
Unreal Engine 5-powered Still Wakes the Deep looks incredible in its latest gameplay trailer
Secret Mode has shared a new gameplay trailer for its upcoming Unreal Engine 5-powered first-person narrative horror game, Still Wakes the Deep. Continue reading Unreal Engine 5-powered Still Wakes the Deep looks incredible in its latest gameplay trailer
Here’s your first look at Star Citizen’s Ray Tracing Global Illumination
At CitizenCon 2953, Cloud Imperium revealed some cool Ray Tracing Global Illumination (RTGI) effects that are on the way to Star Citizen and Squadron 42. And, we’ve got a video to show you these effects in action. In the video, you’ll see lots of scenes with RTGI and without it. This will give you a good idea of what to look forward to.
Continue reading Here’s your first look at Star Citizen’s Ray Tracing Global Illumination
The NES classic Castlevania 2: Simon’s Quest got a free 16-bit fan remake on PC
Hey, Castlevania fans. Today, I’ve got some cool news for you. Metroidquest has released a free 16-bit version of the old-school NES game, Castlevania 2: Simon’s Quest. It’s a fun remake for all of you who love this classic game.
Continue reading The NES classic Castlevania 2: Simon’s Quest got a free 16-bit fan remake on PC
New Cyberpunk 2077 HD Texture Pack attempts to improve the quality of most major/main NPCs
Modder “Keen” released a cool new mod for Cyberpunk 2077. Keen made a fancy HD Texture Pack that makes the game’s main NPCs look way better. This pack cranks up the quality of their textures to a super sharp 4K resolution. How did he do it? Well, Keen used some smart AI tricks as well as some manual fine-tuning in photo-editing software.
Continue reading New Cyberpunk 2077 HD Texture Pack attempts to improve the quality of most major/main NPCs
First Community Patch released for Bethesda’s RPG, Starfield
A group of modders just dropped the very first Community Patch for Starfield. It’s here to help fix all those bugs, errors, and weird stuff that are still in the game. This unofficial patch works like a charm and sorts out a bunch of issues that are still affecting the game. So, we really suggest grabbing it and giving it a go. Continue reading First Community Patch released for Bethesda’s RPG, Starfield
Metal Gear Solid 3: Snake Eater is a terrible mess on PC but you can at least play it now at Native 4K
Konami has just released METAL GEAR SOLID Master Collection Vol.1 on PC, and it’s been a big disappointment. Metal Gear Solid 3: Snake Eater is the worst of the bunch, but luckily, there’s a mod that lets you play it at Native 4K.
Continue reading Metal Gear Solid 3: Snake Eater is a terrible mess on PC but you can at least play it now at Native 4K
Sonic Megamix Mania is a must-have for all old-school Sonic fans
Team Megamix Mania just dropped an awesome mod for Sonic Mania Plus that’s a total must-have for classic Sonic fans. This mod lets you play as six different characters from the Sonic world, and it adds cool new artwork, music, and levels.
Continue reading Sonic Megamix Mania is a must-have for all old-school Sonic fans
NVIDIA shares new tech details and performance/framerates for Alan Wake 2’s Path Tracing effects
NVIDIA has just shared some new technical details about the Path Tracing effects of Alan Wake 2. Moreover, the green team shared some performance figures for its RTX 40 series GPUs. Continue reading NVIDIA shares new tech details and performance/framerates for Alan Wake 2’s Path Tracing effects