Alien: Isolation – New Screenshots Unveiled

Some new screenshots from Alien: Isolation have surfaced, showcasing the game’s environments as well as the alien creature itself. Alien: Isolation looks absolutely beautiful and promises to be a true horror survival title. The game is planned for release on PC and consoles in late 2014. Enjoy! Continue reading Alien: Isolation – New Screenshots Unveiled

Here Is Ten Minutes Of Gameplay Footage From TitanFall’s Closed Alpha Phase

TitanFall’s closed alpha phase is currently underway and some users have already leaked some videos from it. Below you can find a video from DailyMotion’s user ‘Shyakugaun’, featuring ten minutes of gameplay action from the game’s Domination map. Enjoy! Continue reading Here Is Ten Minutes Of Gameplay Footage From TitanFall’s Closed Alpha Phase

Metro: Last Light Recreated In CRYENGINE & Showcased In A New Video

We’ve featured the work of CRYENGINE modder ‘carlos333′ in the past and today we are bringing you a video, showcasing his latest map inspired by Metro: Last Light. This modder has managed to capture the atmosphere of 4A Games’ post-apocalyptic FPS perfectly. Naturally, this will give you a glimpse at what Metro would look like in CRYENGINE. Obviously, such a project would look even better if a studio was behind it, instead of just a man. Still, we find it pretty cool so go ahead and take a look at the video! Continue reading Metro: Last Light Recreated In CRYENGINE & Showcased In A New Video

Skyrim Modder Figures Out A Way To Let The Game Use More RAM Without CTD Side-Effects

All hail modders. After Skyrim’s release, modders released a memory patch that fixed 4GB LAA. This unofficial patch was so crucial that Bethesda decided to ‘borrow’ it and include it in one of the game’s official patches. However, Skyrim had stability issues once players started experimenting with lots of units and higher values of uGridsToLoad cells. Continue reading Skyrim Modder Figures Out A Way To Let The Game Use More RAM Without CTD Side-Effects

Mass Effect 3: Vindication Is A 539-Page Book That Aims To Patch up, Rework, and “Fix” ME3’s Story

Now this is dedication. Gerry Pugliese has informed us about his book that is no less than 539 page and aims to patch, rework and ‘fix’ the storyline of Mass Effect 3. Via this book, readers will get access to new endings, romances, enemies, character classes, powers, concept art, dialogue, cut-scenes, missions, War Assets and Downloadable Content. Continue reading Mass Effect 3: Vindication Is A 539-Page Book That Aims To Patch up, Rework, and “Fix” ME3’s Story

SUPER SMASH WARS 2: The Empire Smashes Back Is The Coolest Thing You’ll See This Weekend

April Pesa has informed us about an incredible mashup – created by James Farr – between the Star Wars franchise and Nintendo’s characters. This short film looks incredible and will most certainly be the coolest thing you’ll see this weekend. Even if you are no fans of Star Wars and Nintendo, you ought to see it as the animation alone is more than gorgeous. Seriously now, there are no words to describe how great this film is. Enjoy! Continue reading SUPER SMASH WARS 2: The Empire Smashes Back Is The Coolest Thing You’ll See This Weekend

Grand Theft Auto IV Mod Brings GTA V’s Los Santos Map To It

Our reader ‘Jonathan Gustafsson’ has shared with us a new video from the GTA IV project that aims to bring GTA V’s Los Santos map to it. Yeap, the team behind this project wants to convert the entire map of GTA V in GTA IV. Moreover, this project will be further polished and Jonathan will release some new videos from the latest build of it next week. Until then, enjoy this latest video! Continue reading Grand Theft Auto IV Mod Brings GTA V’s Los Santos Map To It

Teotl Studios Reveals Its “Survival” “Sci-fi” and “Discovery” Unreal Engine 4-powered Game, Solus

Teotl Studios has revealed its new survival sci-fi discovery game that will be powered by Unreal Engine 4 and will be called Solus. In Solus, players must survive on an uninhabited planet amid incredibly harsh conditions with the player under constant threat from extreme highs and lows of temperatures, rising and falling tides, shifting winds and fog, and dozens of other variables that affect everything from the ground-level atmosphere to the stars above. Continue reading Teotl Studios Reveals Its “Survival” “Sci-fi” and “Discovery” Unreal Engine 4-powered Game, Solus