Teotl Studios has revealed its new survival sci-fi discovery game that will be powered by Unreal Engine 4 and will be called Solus. In Solus, players must survive on an uninhabited planet amid incredibly harsh conditions with the player under constant threat from extreme highs and lows of temperatures, rising and falling tides, shifting winds and fog, and dozens of other variables that affect everything from the ground-level atmosphere to the stars above.
Sjoerd De Jong said:
“Unreal Engine has always been about empowering the developer, and I love that ‘what you see is what you get.’ While many engines in the early days relied on manually editing text files, or not previewing any lighting in the editor, and so on, Unreal Engine took this completely different and much more user-friendly approach. It is just as impressive to see how that ideology is still very much present in Unreal Engine 4.”
Teotl Studios has unveiled the fist screenshots of Solus that can be viewed below.
No ETA has been given as of yet, but we’ll be sure to keep you posted.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”