CRYENGINE – Realtime Screenspace “Killzone Ray-Tracing” Reflections Showcased

YouTube’s member ’18T220′ has released a new video for CRYENGINE, showcasing some real-time screenspace reflections. These reflections are similar to those found in the latest Killzone title that Guerrilla Games refers to as ‘ray-tracing reflections’. Obviously some of you will focus on the underwhelming environment and will miss the whole point of the video, so before that happens, yes. The environment looks a bit flat and the TOD that was used is not up to what we’ve been used to. But that’s irrelevant as the video focuses on reflections which are top notch indeed. Enjoy! Continue reading CRYENGINE – Realtime Screenspace “Killzone Ray-Tracing” Reflections Showcased

Bound by Flame – PC Performance Analysis

Focus Home Interactive has just released Bound by Flame; the latest action RPG that is being developed by Spiders. Bound by Flame is based on the team’s previous title, Mars: War Logs, though it aims to further polish its mechanics and surpass what was described as a ‘game full of potential that did not deliver due to its limited budget.‘ And, frankly speaking, Bound by Flame is a better and more polished game than Mars: War Logs. Continue reading Bound by Flame – PC Performance Analysis

Unreal Tournament – Original Unreal/Unreal Tournament Music Composers To Return

Unreal Tournament fans, get ready for amazing news. The original composers of Unreal and Unreal Tournament will return to Epic’s upcoming remake. Michiel van den Bos has posted a new thread on Epic’s forum, expressing his desire to return and compose the music for this new UT title. And as you may have guessed, the development team is more than happy to have both Michiel and Alexander involved in this project. Continue reading Unreal Tournament – Original Unreal/Unreal Tournament Music Composers To Return

CRYENGINE-powered “Heathen” Revealed – First Screenshots + Environmental Video

Frog Factory and Crytek today revealed a new game powered by CRYENGINE, Heathen. Heathen will be a Multiplayer/Cooperative FPS with small teams of 4 or 5 players. Frog Factory unveiled the first screenshots from it, as well as a test video showing off the game’s environments. Continue reading CRYENGINE-powered “Heathen” Revealed – First Screenshots + Environmental Video

CRYENGINE – Real-Time Short Film Released, Stunning Environmental Screenshots Unleashed

CNCPT has released an amazing short film that was rendered in real-time in CRYENGINE and looks great. While the animations are not as good as those found in Assassin’s Creed or Battlefield 4, the visuals that are being displayed are top notch. In addition, you can find below some environmental screenshots captured by modders ‘Ultimarage’ and “Maximum-Dev”. Enjoy! Continue reading CRYENGINE – Real-Time Short Film Released, Stunning Environmental Screenshots Unleashed

Deus Ex: Human Revolution In Unreal Engine 4: Map Available For Download, New Footage Emerges [UPDATE]

Modder’s ‘Disting’ recreation of Deus Ex: Human Revolution in Unreal Engine 4 is one of the best recreations we’ve seen these past months. Surely Bioshock and Zelda look great in Unreal Engine 4, but this Deus Ex: Human Revolution map sports some of the best visuals we’ve seen to date. Thankfully, there is a way to download this map yourselves, although there is a slight catch to it. Continue reading Deus Ex: Human Revolution In Unreal Engine 4: Map Available For Download, New Footage Emerges [UPDATE]

Unreal Engine 4 Looks Incredible In 8K Resolution

Our reader ‘K-Putt‘ has shared a new set of screenshots from Unreal Engine 4’s demos running in glorious 8K resolution. Unreal Engine 4 looks mind-blowing, especially when rendered at such high resolutions. The big question now is whether the new Unreal Tournament title, a game that will rely heavily on its modding community, will be able to match – or even surpass – these visuals. Enjoy! Continue reading Unreal Engine 4 Looks Incredible In 8K Resolution

Wall-E, Star Wars: AT ST Walkers & Dolphins Invade GTA IV’s Liberty City

Our reader ‘Jonathan Gustafsson’ has informed us about some new mods for Grand Theft Auto IV that replace the main character with Wall-E, Star Wars’ AT ST Walker and a… walking dolphin. These mods have been created and polished by modders Quechus13, JulioNIB and Indirivacua. They look great, so go ahead and take a look at what modders have achieved! Continue reading Wall-E, Star Wars: AT ST Walkers & Dolphins Invade GTA IV’s Liberty City

Here Is How You Can Edit Splinter Cell: Blacklist’s FOV & Remove ScanLines From Far Cry 3: Blood Dragon

Our reader ‘Dirty Dan’ has informed us about some must-have tweaks for both Splinter Cell: Blacklist and Far Cry 3: Blood Dragon. Using a HEX editor, Dirty Dan was able to find a way to change the FOV in Splinter Cell: Blacklist and to disable the Scan Lines in Far Cry 3: Blood Dragon. Continue reading Here Is How You Can Edit Splinter Cell: Blacklist’s FOV & Remove ScanLines From Far Cry 3: Blood Dragon

Shiness – New Beautiful RPG Powered By Unreal Engine 3 – Kickstarter Campaign Launched

Ynnis Interactive has launched a Kickstarter campaign for its upcoming RPG that will be powered by Epic’s Unreal Engine 3, Shiness. Shiness aims to throw players into an epic journey with unpredictable storylines and frenetic gameplay. Continue reading Shiness – New Beautiful RPG Powered By Unreal Engine 3 – Kickstarter Campaign Launched