Life Is Strange Gets New Beautiful Screenshots [UPDATE]

Square Enix has released a new set of screenshots for DONTNOD’s upcoming episodic narrative driven adventure game, Life Is Strange. Life Is Strange is coming on PC and current-gen consoles, and is being developed by DONTNOD Entertainment, the Paris-based studio who was behind last year’s Remember Me. Kudos to ‘Sikandar Ali’ for informing us and Dualshockers for sharing the images! Continue reading Life Is Strange Gets New Beautiful Screenshots [UPDATE]

Unreal Engine 3-powered Survival Horror ‘Routine’ Is Still Alive, Gets New Screenshots

Lunar Software has just broken its radio silence and revealed two new screenshots from its upcoming survival horror game that will be powered by Unreal Engine 3, Routine. Routine is a game we are really looking forward to, and we are happy to report that it has not been cancelled. And now time for a slight off topic note: we’ll have limited Internet access the following hours. Apologies for that, but with Gamescom underway we have our hands full right now. Enjoy the images after the jump! Continue reading Unreal Engine 3-powered Survival Horror ‘Routine’ Is Still Alive, Gets New Screenshots

Pillars of Eternity – 20-Minute Gamescom Gameplay Video Unveiled

Paradox Interactive and Obsidian Entertainment showcased 20 minutes of gameplay footage from the latest build of Pillars of Eternity during this year’s Gamescom. In this video, we get to see John Sawyer and Adam Brennecke playing the Backer Beta (that will be available to all backers with beta access on Steam on August 18th). Enjoy! Continue reading Pillars of Eternity – 20-Minute Gamescom Gameplay Video Unveiled

DirectX 12 Promises To Offer Significant Performance Gains, Showcased At This Year’s SIGGRAPH

During this year’s SIGGRAPH, Intel showcased the latest API of Microsoft, DX12. Intel’s demo is perhaps the first public demo of DX12 (well, if we exclude the Forza 5 demo) and what’s interesting here is that the performance difference between DX11 and DX12 is around 50% on a Surface Pro 3 tablet. Continue reading DirectX 12 Promises To Offer Significant Performance Gains, Showcased At This Year’s SIGGRAPH

Fable Anniversary Releases September 12th On PC, PC System Specs Detailed

Alongside the PC system specs for Lords of the Fallen, Steam revealed the official PC specs for Fable Anniversary. In addition, the game’s Steam store page unveiled its release date. Fable Anniversary will be released to Steam on September 12th, and comes with a 20% discount. Continue reading Fable Anniversary Releases September 12th On PC, PC System Specs Detailed

Lords of the Fallen – PC System Requirements Revealed, 6GB RAM Minimum, No Support For 32Bit OS

The official Steam store page for Lords of the Fallen has unveiled the game’s PC system requirements. According to the specs, PC gamers will at least need 6GB of RAM, 25GB of free HDD space and a 64bit OS. Since the game will be DX11-only, there is no support for Windows XP and dual-core owners may encounter performance issues as the minimum CPU requirement is a quad-core. Continue reading Lords of the Fallen – PC System Requirements Revealed, 6GB RAM Minimum, No Support For 32Bit OS

The Witcher 3: Wild Hunt – Gamescom 2014 Trailer is From PC Build, Uncompressed Video Released

A couple of hours ago, CD Projekt RED revealed a new gameplay trailer for The Witcher 3: Wild Hunt. Naturally, a lot of gamers wondered from which build this gameplay footage is coming from and we are happy to say that it’s undoubtedly coming from the PC version. Continue reading The Witcher 3: Wild Hunt – Gamescom 2014 Trailer is From PC Build, Uncompressed Video Released

Gamescom 2014: Microsoft Caught Using – Once Again – PCs To Showcase Its Xbox One Games

This is something we’ve seen happening in almost every God damn gaming event these past years. Both Sony and Microsoft have been using PCs to showcase their games. And as you’d expect, during this year’s Gamescom, Microsoft decided to ‘camouflage’ a number of PCs in order to showcase one – or even more – of its titles. Continue reading Gamescom 2014: Microsoft Caught Using – Once Again – PCs To Showcase Its Xbox One Games

Risen 3: Titan Lords – PC Performance Analysis

Risen 3: Titan Lords has just been released and Deep Silver was kind enough to provide us with a review code for our PC Performance Analysis purposes. Risen 3: Titan Lords is powered by Genome Engine and its latest version is said to scale incredibly well on multiple CPU cores.  Thankfully, Piranha Bytes has delivered on that area, however the game is plagued by other issues that we’ll cover below. Continue reading Risen 3: Titan Lords – PC Performance Analysis

Assassin’s Creed: Unity – 7 Minutes of Gameplay Footage Unveiled

During Gamescom 2014, Ubisoft showcased Assassin’s Creed: Unity. Contrary to its Gamescom trailer, however, the following footage shows 7 minutes of pure gameplay action. Assassin’s Creed: Unity is currently planned for an October 28th release on PC, Xbox One and PS4. Enjoy! Continue reading Assassin’s Creed: Unity – 7 Minutes of Gameplay Footage Unveiled