Descent: Underground – Descent Reboot – Gets Kickstarter Campaign

Descendent Studios has launched a Kickstarter campaign for a new Descent title called Descent: Underground. Descent: Underground will be powered by Unreal Engine 4, will pack multiple types of customizable ships, will feature upgradable weapons and sensors with richly-detailed tech trees, and will offer destructible voxel maps with new power-ups. Continue reading Descent: Underground – Descent Reboot – Gets Kickstarter Campaign

Mad Max – New Screenshots Revealed

Avalanche Studios has released a new set of screenshots for its upcoming post apocalyptic open-world title, Mad Max. In Mad Max, Max must align himself with a gifted, but peculiar, mechanic named Chumbucket and others to build the ultimate war vehicle as he works to escape from the dangerous Wasteland. The game releases on September 4th and will be coming exclusively on current-gen platforms. Enjoy the screenshots – courtesy of GameInformer – after the jump! Continue reading Mad Max – New Screenshots Revealed

Pillars of Eternity’s Kickstarter Saved Obsidian From Bankruptcy

Obsidian Entertainment is a really talented studio. From Alpha Protocol to KOTOR 2, this studio has offered us some amazing gems that were all plagued by the very same thing; they were full of bugs. And in its latest video documentary, Obsidian revealed that it was really close to being shut down (prior to the huge success of Project Eternity’s Kickstarter campaign). Continue reading Pillars of Eternity’s Kickstarter Saved Obsidian From Bankruptcy

Assassin’s Creed: Rogue – PC Performance Analysis

Assassin’s Creed: Rogue was originally released on old-gen consoles, and has just been released on the PC. Assassin’s Creed: Rogue is built on Assassin’s Creed: Black Flag engine, and – believe it or not – is perhaps the only AC game that runs incredibly well even on older PC configurations. Continue reading Assassin’s Creed: Rogue – PC Performance Analysis

Dying Light – Patch 1.5 Released, Adds “Hard Mode”

Techland has just released a new update for the PC version of Dying Light. This new patch adds a new mode to the game, as well as over 50 new weapons, 4 outfits as a rewards for finishing the story campaign and a new weapon rarity level. This patch will be auto-downloaded, and you can view below its complete changelog. Continue reading Dying Light – Patch 1.5 Released, Adds “Hard Mode”

Sebastien Loeb Rally Evo Announced for the PC, Coming alongside Console Versions This Autumn

Milestone announced today the Windows PC/Steam version dedicated to Sébastien Loeb Rally Evo, its new, exclusive IP scheduled for release in Autumn 2015. As the press release reads, the PC version will be released simultaneously with the Xbox One and PS4 versions of the game. Continue reading Sebastien Loeb Rally Evo Announced for the PC, Coming alongside Console Versions This Autumn

Project BlueStreak – First Direct Feed In-Engine Footage From Cliff Bleszinski’s Arena Shooter

Boss Key Productions has just released the first direct feed in-engine footage from its upcoming arena shooter, BlueStreak. This teaser is based on the game’s pre-alpha version and shows off some of its environments. BlueStreak is coming exclusively on the PC, and will be powered by Epic’s Unreal Engine 4. Enjoy! Continue reading Project BlueStreak – First Direct Feed In-Engine Footage From Cliff Bleszinski’s Arena Shooter

Elite: Dangerous – Wings Content Update 1.2 Releases Later Today, Changelog Revealed

Frontier Developments announced today that the Wings Content Update for Elite: Dangerous (that will update its version to 1.2) will release later today, and has unveiled its complete changelog. According to the company, this update will be deployed in the next two hours, and will introduce Wings functionality and AI Groups. In addition, this update will pack Stability fixes, as well as various Tweaks and Fixes. You can view a portion of its huge changelog below. Continue reading Elite: Dangerous – Wings Content Update 1.2 Releases Later Today, Changelog Revealed