Obsidian Entertainment is a really talented studio. From Alpha Protocol to KOTOR 2, this studio has offered us some amazing gems that were all plagued by the very same thing; they were full of bugs. And in its latest video documentary, Obsidian revealed that it was really close to being shut down (prior to the huge success of Project Eternity’s Kickstarter campaign).
Obsidian’s problems appeared when one of its titles got cancelled. Yeap, this sounds like the Aliens: Crucible RPG third-person game that was never saw the light of day and was being developed by Obsidian.
Obsidian boss Feargus Urquhart said:
“It was really exciting but it was a lot of work. And unfortunately the game got cancelled.”
Josh Sawyer, director of Fallout: New Vegas and now Pillars of Eternity, added:
“With these larger budgets, when you crash, you crash hard. And for a company the size of Obsidian, to have a project cancelled like that, it had a big impact on us financially.”
Things were not looking good for Obsidian, who after the cancellation of its title tried pitching the publishers for other projects with no success.
And then, Kickstarter happened. Obsidian saw the success of both Dungeon Dice and Double Fine’s Adventure Kickstarter and decided to give it a go.
And the rest is history.
Pillars of Eternity is coming to the PC on March 26th!