Paradox Acquires White Wolf (World of Darkness, Vampire: The Masquerade & Werewolf: The Apocalypse)

Paradox Interactive today announced the acquisition of White Wolf Publishing from CCP Games in an all-cash deal. Now a subsidiary of Paradox Interactive, White Wolf Publishing is a licensing business that owns and manages intellectual properties including World of Darkness, Vampire: The Masquerade and Werewolf: The Apocalypse. Led by CEO Tobias Sjögren, former EVP of Business Development at Paradox, White Wolf Publishing will operate as an independent entity with a dedicated team. Continue reading Paradox Acquires White Wolf (World of Darkness, Vampire: The Masquerade & Werewolf: The Apocalypse)

Fan Recreates Mario Kart In Unreal Engine 4, First Experimental Multiplayer Match Showcased

CryZENx has been working on a Mario Kart recreation in Unreal Engine 4 these past few weeks. And today, CryZENx released a new video, showing a multiplayer match. Do note that this is a WIP project. Also, here is hoping that Nintendo will not send him a C&D letter as the probability of having a fan-made PC Mario Kart game with MP support is extremely high. Here is hoping that CryZENx will be able to further improve and enhance his project. Enjoy! Continue reading Fan Recreates Mario Kart In Unreal Engine 4, First Experimental Multiplayer Match Showcased

Unreal Engine 4-powered Squad Will Get Two Game Modes, New Inventory System & Dozens Of New Features

Offworld Industries announced today that it will release a new major update for its Unreal Engine 4-powered tactical shooter, Squad, later today. Offworld Industries has been working on adding new features, game modes and weapons, but also making the current experience smoother and much more enjoyable. Continue reading Unreal Engine 4-powered Squad Will Get Two Game Modes, New Inventory System & Dozens Of New Features

Batman: Arkham Knight – First Tests Show No Performance Gains, Rocksteady Suggests 12GB RAM For Win10

Things are not looking good for those who were waiting patiently for the re-release of Batman: Arkham Knight. After spending five months trying to fix this mess, Rocksteady and Warner Bros re-released the game on Steam without support for multi-GPU systems. Continue reading Batman: Arkham Knight – First Tests Show No Performance Gains, Rocksteady Suggests 12GB RAM For Win10

Infinity: Battlescape – New Video Introduces Players To Its Gameplay Mechanics Part #1

I-Novae Studios has released a new video in which Flavien Brebion gives an introduction to the gameplay mechanics planed for Infinity: Battlescape. Infinity: Battlescape’s Kickstarter campaign has reached $150k 50% funded, meaning that I-Novae Studios has 22 more days in order to hit its initial Kickstarter goal of $300K. Enjoy! Continue reading Infinity: Battlescape – New Video Introduces Players To Its Gameplay Mechanics Part #1

Batman: Arkham Knight – PC Version Re-Released, Latest Update Available, Arkham Games To Be Offered For Free

Warner Bros today announced that Batman: Arkham Knight for PC is now available for purchase. Re-released in conjunction with the latest PC update, Batman: Arkham Knight for PC now offers downloadable content (DLC) parity with the console versions of the game (with the exception of platform exclusives). PC players now have access to Photo Mode, Big Head Mode, Original Arkham Batman Skin and more. Continue reading Batman: Arkham Knight – PC Version Re-Released, Latest Update Available, Arkham Games To Be Offered For Free

DSOGaming – Sword Coast Legends Review

Strap in everyone, this is a long one.

Sword Coast Legend is a Action-RPG developed by n-space in collaboration with Digital Extremes set in the Dungeons and Dragons universe. Although this is no Baldurs gate or even a Neverwinter Nights. Sword Coast Legends has some pretty big shoes to fill in the eyes of fans of the Dungeons and Dragons fans, and it does fill them… like a toddler in the shoes of Shaquille O’Neal. Continue reading DSOGaming – Sword Coast Legends Review