Ubisoft Is Currently Looking Into Assassin’s Creed: Syndicate’s SLI Issues

As we’ve already said, SLI scaling in Assassin’s Creed: Syndicate is currently a bit awful. And contrary to Warner Bros, Ubisoft is currently working to resolve this underwhelming SLI scaling. Ubisoft’s Community Manager “Mr_Shade” stated that the team is aware of the SLI issues and is currently working to resolve them. Continue reading Ubisoft Is Currently Looking Into Assassin’s Creed: Syndicate’s SLI Issues

Rumour – New Details Leaked For Mass Effect: Andromeda

Mass Effect fans, here is something for you today. Reddit’s moderators ‘Salsadips’ and ‘KYCygni’ were contacted and supplied with proof that a person has had contact with a very early edition of the game. And as you may have guessed, that person has leaked some new information about this upcoming Mass Effect title. Continue reading Rumour – New Details Leaked For Mass Effect: Andromeda

Shadow Moses Unreal Engine 4 Remake – Solid Snake Comparison + First Look At Meryl’s Model

iRamGamer has released two new images from his upcoming Unreal Engine 4 fan remake of Metal Gear Solid. The first image shows the new Solid Snake model that will be used against the in-game model from the original game, while the second one gives us the first glimpse at Meryl’s in-game model. Shadow Moses Unreal Engine 4 Remake keep getting better and better, so here is hoping that iRamGamer will not receive a C&D letter from Konami. Enjoy! Continue reading Shadow Moses Unreal Engine 4 Remake – Solid Snake Comparison + First Look At Meryl’s Model

Assassin’s Creed: Syndicate – Low versus Very High Comparison Screenshots

Assassin’s Creed: Syndicate has just been released on the PC and below you can find some comparison screenshots between the game’s Low and Very High settings. The game also features a Ultra preset, however we were not able to enable it. Performance and SLI scaling was all over the place as can be seen in the fourth comparison (yes, the game was running with 2fps and as you can see there were major SLI issues).  Continue reading Assassin’s Creed: Syndicate – Low versus Very High Comparison Screenshots

Star Wars: Battlefront – PC Performance Analysis

When DICE and EA revealed Star Wars: Battlefront, the first thing we told ourselves was that the final version would never come close to the visuals that were showcased. See, Star Wars: Battlefront looked incredible and it was really hard to believe that DICE would pull it off. Well, today we are happy to report that we were wrong. Star Wars: Battlefront is a phenomenally optimized game, looks just as good as its reveal trailer, and could very well be the most optimized game of 2015. Continue reading Star Wars: Battlefront – PC Performance Analysis

Star Citizen Looks Gorgeous – New Screenshots From Upcoming 2.0 Alpha Version

Reddit’s member ‘Field_Marshal_Muzyk‘ has shared the following images from the upcoming 2.0 Alpha version of Star Citizen. And my God does this game look gorgeous. Star Citizen is powered by CRYENGINE and promises to push the graphical boundaries of PC games. Enjoy! Continue reading Star Citizen Looks Gorgeous – New Screenshots From Upcoming 2.0 Alpha Version

Squadron 42 – Mark Hamill’s Character Revealed + Behind The Scenes & Interview

Cloud Imperium has released a teaser trailer for Squadron 42, revealing Mark Hamill’s in-game character model. In addition, the team has released two behind the scenes videos, as well as a video interview with Mark Hamill. Enjoy the videos after the jump! Continue reading Squadron 42 – Mark Hamill’s Character Revealed + Behind The Scenes & Interview