Avowed runs with over 130FPS at 8K/Epic Settings with Ray Tracing & DLSS 4 Multi-Frame Gen

Microsoft has released Obsidian’s latest RPG, Avowed, in Early Access. Powered by Unreal Engine 5, this is one of the few titles that supports DLSS 4 Multi-Frame Gen. As such, I’ve decided to test the game at 8K on Epic Settings and with Ray Tracing. Continue reading Avowed runs with over 130FPS at 8K/Epic Settings with Ray Tracing & DLSS 4 Multi-Frame Gen