Hilariously, the Next-Gen Ray Tracing Update for Darksiders 2 introduces shader compilation stutters

As we told you last month, a free update was planned to come out on PC for Darksiders 2 Deathinitive Edition. This patch promised to add RT to improve the game’s graphics. However, the update introduces shader compilation stutters in a game that originally did not have them. Now that’s a first. Continue reading Hilariously, the Next-Gen Ray Tracing Update for Darksiders 2 introduces shader compilation stutters

Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements

Bioware has just confirmed that Dragon Age: The Veilguard won’t have any 3rd party DRM on PC. This means that the game won’t have Denuvo, the anti-tamper tech that EA has used in pretty much all of its latest PC releases. Continue reading Dragon Age: The Veilguard won’t have Denuvo, gets Ray Tracing Requirements