First screenshots for 3DMark Port Royal real-time ray tracing benchmark, releasing in January 2019

Back in March 2018, we informed you about the first real-time ray tracing benchmark that will be coming out at the end of this year. And today, UL Benchmarks revealed the first screenshots from this benchmark tool and announced that 3DMark Port Royal will be coming out in January 2019. Continue reading First screenshots for 3DMark Port Royal real-time ray tracing benchmark, releasing in January 2019

Ultima Underworld has been source ported to Unity Engine, supports high resolutions and mouse look

Old-school fans, here is something special for you today. Github’s member ‘hankmorgan’ UnderworldExporter; a project that lets you experience the classic Ultima Underworld in Unity Engine with some major benefits. Thanks to this source port, players can use higher resolutions than those that are available in the DOS/GOG releases and use the mouse. Continue reading Ultima Underworld has been source ported to Unity Engine, supports high resolutions and mouse look

Unreal Engine 4-powered realistic platoon-based multiplayer, Hell Let Loose, comes to Early Access in 2019

Team17 and Black Matter announced that they are collaborating to bring the hotly anticipated authentic WWII shooter Hell Let Loose to PC early access in 2019. In order to celebrate this announcement, the teams have also released a gameplay trailer that you can find below. Continue reading Unreal Engine 4-powered realistic platoon-based multiplayer, Hell Let Loose, comes to Early Access in 2019

Obsidian will reveal its new game next week at the Video Games Award 2018, won’t feature micro-transactions

Geoff Keighley has revealed that Obsidian will reveal its brand new sci-fi RPG at the Video Games Award 2018 next week. Although we don’t know much about it, we do know that it will be in third-person and will be published by Private Division (meaning that it should theoretically be a multi-platform title). Continue reading Obsidian will reveal its new game next week at the Video Games Award 2018, won’t feature micro-transactions

Assassin’s Creed Odyssey patch 1.1.1 and 1.1.0 will be available tomorrow, full release notes unveiled

Ubisoft has announced that patches 1.1.0 and 1.1.1 for Assassin’s Creed Odyssey will be made available for download tomorrow. According to the company, the main patch will be 1.1.0 while patch 1.1.1 will be a hotfix that will address two specific issues that were not resolved in patch 1.1.0. Continue reading Assassin’s Creed Odyssey patch 1.1.1 and 1.1.0 will be available tomorrow, full release notes unveiled

Fallout 76 features engine code and scripts that were taken directly from Fallout 4 and Skyrim

The controversy surrounding Fallout 76 is huge, there is no doubt about that. When the game initially came out, a lot of players found some mechanics and visuals that looked similar to both Fallout 4 and Skyrim. And now we can safely say that Fallout 76 does in fact feature engine code that was taken directly from Fallout 4 and Skyrim. Continue reading Fallout 76 features engine code and scripts that were taken directly from Fallout 4 and Skyrim

Dawnthorn is a new 8-bit RPG inspired by the classic Zelda game, coming to the PC in 2019

Aloft Studio has announced its latest title, Dawnthorn. Dawnthorn is described as an 8bit Zelda-like ARPG which features period authenticity to the NES, and is a prequel to Hazelnut Bastille. In order to celebrate this announcement, the team has also released the first set of screenshots for this new game that you can find below. Continue reading Dawnthorn is a new 8-bit RPG inspired by the classic Zelda game, coming to the PC in 2019