Codemasters today unveiled new visual improvements for F1 2019. As such, you can find below the visual evolution of night lighting through comparison screenshots between F1 2018 and F1 2019. Continue reading F1 2019 vs F1 2018 official graphics comparison screenshots
Rocksteady will not be present at E3 2019
Sefton Hill, Game Director and co-founder of Rocksteady Games, has announced that the team behind the Batman Arkham series will not be present at E3 2019. This obviously means that the mysterious DC game that the team is currently working on will not be announced during this upcoming gaming event. Continue reading Rocksteady will not be present at E3 2019
Microsoft adds Variable Refresh Rate support to all DX11 games in Windows 10
Microsoft has announced that it has added a new toggle in Graphics Settings for variable refresh rate in the latest version of Windows 10, Windows 10 Version 1903. This option will allow you to have variable refresh rates in all DX11 games in full-screen mode, regardless of whether a game was previously compatible with VRR or not. Continue reading Microsoft adds Variable Refresh Rate support to all DX11 games in Windows 10
Warhammer: Chaosbane PC Performance Analysis
Warhammer: Chaosbane is a new action RPG that is based on the Warhammer universe. The game has just been released on the PC and since Bigben has provided us with a review code, it’s time to benchmark it and see how it performs on the PC platform. Continue reading Warhammer: Chaosbane PC Performance Analysis
You can now play The Legend of Zelda: Ocarina of Time in VR & first-person mode on the PC
The Legend of Zelda fans, here is something special for you today. YouTube’s ‘Kaze Emanuar’ has released a new romhack for the Nintendo 64 version of The Legend of Zelda: Ocarina of Time that allows you to play this classic Zelda game in VR and with a first-person perspective. Continue reading You can now play The Legend of Zelda: Ocarina of Time in VR & first-person mode on the PC
First Halo: Infinite gameplay footage to be shown at E3 2019, will be running on the PC
Tech journalist Brad Sams, the man who revealed that Halo: The Master Chief Collection, was coming to the PC prior to its official announcement, has shared some new information about Microsoft’s E3 2019 conference. According to Sams, Microsoft will present the first gameplay footage of Halo: Infinite at E3 2019 which will be running on the PC. Continue reading First Halo: Infinite gameplay footage to be shown at E3 2019, will be running on the PC
Anthem Public Test Server now available on the PC for its Cataclysm Endgame Event
Electronic Arts and Bioware have just announced that the PTS (Public Test Server) for Anthem’s endgame Cataclysm event is now available on the PC. In case you weren’t aware of, the PTS is a way for Anthem PC players to share their feedback about the Cataclysm experience before it’s available to everyone else. Continue reading Anthem Public Test Server now available on the PC for its Cataclysm Endgame Event
Jumanji: The Video Game is coming to the PC on November 15th
Bandai Namco, Outright Games and UK based development studio Funsolve, in collaboration with Sony Pictures, today announced Jumanji: The Video Game, the officially licensed game set in the world of the massively successful Jumanji film franchise. Continue reading Jumanji: The Video Game is coming to the PC on November 15th
Vampire: The Masquerade – Coteries of New York officially announced, coming to Steam in Q4 2019
Draw Distance has announced a new Vampire: The Masquerade game called Vampire: The Masquerade – Coteries of New York. Vampire: The Masquerade – Coteries of New York presents the conflict between two vampiric factions: the traditionalist Camarilla and the fiercely independent Anarchs among the iconic landmarks and night lights of The Big Apple. Continue reading Vampire: The Masquerade – Coteries of New York officially announced, coming to Steam in Q4 2019
Stay in the Light is a new horror FPS that takes advantage of real-time Ray Tracing tech
Sunside Games has released an immersive first person horror game, Stay in the Light, that uses a combination of unique features: Real-time Ray Tracing and random dungeon generator. Using the latest version of Unreal Engine 4, the game makes use of ray traced reflections and shadows for gameplay that could only be done with this new technology. Continue reading Stay in the Light is a new horror FPS that takes advantage of real-time Ray Tracing tech