The Sinking City suffers from stuttering issues, NVIDIA RTX2080Ti cannot maintain 60fps in 4K/Ultra

The Sinking City is a new third-person game that a lot of Lovecraftian fans have been looking forward to. Since the embargo for the game has been lifted, we’ve decided to share our initial performance impressions as well as some 4K screenshots on Ultra settings. Continue reading The Sinking City suffers from stuttering issues, NVIDIA RTX2080Ti cannot maintain 60fps in 4K/Ultra

Star Wars Jedi: Fallen Order – Official Extended Demo shows off 26 minutes of gameplay footage

Electronic Arts and Respawn have just released an extended demo for Star Wars Jedi: Fallen Order, showing 26 minutes of gameplay footage. This video shows more gameplay footage than the previous E3 2019 demo that EA showcased earlier this month, so we strongly suggest watching it. Continue reading Star Wars Jedi: Fallen Order – Official Extended Demo shows off 26 minutes of gameplay footage

Fallout 76 Update 10.5 releases later today, is 1GB in size on the PC, full patch release notes

Bethesda has announced that the latest patch for Fallout 76, which will update your game’s version to 10.5, will release later today. This update will be 1GB in size for the PC and the publisher has revealed its full patch release notes. Continue reading Fallout 76 Update 10.5 releases later today, is 1GB in size on the PC, full patch release notes

This mod adds 25 custom characters to Sekiro: Shadows Die Twice, including 2B, Geralt, Cloud & more

Modder ‘Eyedeability’ has released a must-have mod for Sekiro: Shadows Die Twice. This mod brings to FromSoftware’s action title 25 custom characters, including 2B, A2, Dante, Scorpion, Cloud, Geralt, Guts and more. Continue reading This mod adds 25 custom characters to Sekiro: Shadows Die Twice, including 2B, Geralt, Cloud & more

Unreal VR, Unreal Gold (1998) in Unreal Engine 4 with VR support, is now compatible with the Oculus Quest

In 2018, we informed you about a VR remake of the classic 1998 Unreal Gold game in Unreal Engine 4. Unreal VR is a total conversion of Unreal Gold, that came out in 1998, in Unreal Engine 4 with VR support and modder ‘kwstasg’ released an alpha version that is compatible with the Oculus Quest. Continue reading Unreal VR, Unreal Gold (1998) in Unreal Engine 4 with VR support, is now compatible with the Oculus Quest

Respawn on why it used Unreal Engine 4 instead of Source Engine or Frostbite Engine for Star Wars Jedi: Fallen Order

Star Wars Jedi: Fallen Order is the next game from Respawn, the team behind the Titanfall series. The Titanfall games were powered by the Source Engine so a lot of gamers were wondering why Respawn decided to use Epic’s engine for this new Star Wars game. Thankfully, game director Stig Asmussen and Respawn’s CEO Vince Zampella have shed some light and explained why the team decided to use this particular engine. Continue reading Respawn on why it used Unreal Engine 4 instead of Source Engine or Frostbite Engine for Star Wars Jedi: Fallen Order

Cyberpunk 2077 E3 2019 demo was running at 1080p & Ultra settings with Ray Tracing enabled on a Titan RTX

A few days ago, we shared with you the specs of the PC system that was running the E3 2019 demo of Cyberpunk 2077. And today, we’ve got some additional details about the resolution and the settings that were used in order to showcase this demo. Continue reading Cyberpunk 2077 E3 2019 demo was running at 1080p & Ultra settings with Ray Tracing enabled on a Titan RTX

Battlefield 5 Chapter 4: Defying the Odds Update #1 available tomorrow, full patch release notes

Electronic Arts and DICE have announced that the first update for Battlefield 5 Chapter 4: Defying the Odds will be released tomorrow. According to the teams, this update will feature new content for Tides of War and the Armory, as well as several quality-of-life improvements and bug fixes. Continue reading Battlefield 5 Chapter 4: Defying the Odds Update #1 available tomorrow, full patch release notes