Our reader ‘Ghost Rider LSOV’ has informed us about Wings of Saint Nazaire. Wings of Saint Nazaire is an action-orientated space simulation game reminiscent of titles such as Wing Commander and the X-Wing series. The game packs retro visuals and its alpha build is playable as we speak.
Wings of Saint Nazaire is powered by the Unity engine, and is designed to be an easy-to-play but hard-to-master game – that means you can jump in, fly around, kick ass and have a ton of fun as a newbie but the game also offers core players enough gameplay depth to keep even the veterans of the genre interested.
“Good players, for example, will use the afterburner in very short bursts for super quick acceleration, they will use the correct weapons against the enemies they are facing and they will always be on top of their ship energy flow, making sure that the systems that need the most power in any given situation, get that power.”
Wings of Saint Nazaire is being developed by a three-man team (Howard Day, Jan Simon and Daniel Hoffman).
The team aims to release this space combat sim for free on Windows, Mac OS X and Linux.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”