Tribes: Ascend Version 1.0.905.0 Is Out Now; comes with new gametype and a new CTF map

Hi-Rez Studios have released a new patch for their free-to-play Tribes game, Tribes: Ascend. With this patch, Tribes Ascend has dropped the “Open Beta” moniker. The game will continue to evolve and improve with regular updates after this patch, but Hi-Rez now have moved to Version 1.0. In addition, this update comes with a new CTF map and a new gametype. You can read the entire changelog below. Enjoy!
Tribes: Ascend Version 1.0.905.0 Update Changelog:
•With this patch, Tribes Ascend has dropped the “Open Beta” moniker. The game will continue to evolve and improve with regular updates after this patch, but we now have moved to Version 1.0! Progress made by players during the beta period is preserved.
•Players who reach at least Level 10 in Beta will earn the “Veteran” Badge with an XP reward upon their first login following the official game launch time (Thursday, April 12, at 2:00 PM US Eastern).
•A new CTF map, Raindance, has been added to the Quick Play rotation.
•A new gametype, Capture and Hold, has been added with three initial maps (Katabatic, Raindance and Outskirts).
•Significant additional functionality has been added under a “SOCIAL” menu. Among the changes:
•People that have friended you now appear on your Social menu as “Followers”. Followers may be friended reciprocally, or blocked.
•You may now send a message to online Friends and Followers. When typing in the chat console, use the format “@playername ” to send a message to a specific player. Block a player to avoid receiving messages from them. You can universally block the hud notifications for new messages using the NOTIFICATIONS section under SETTINGS.
•A variety of other cleanups and feature enhancements to improve the friend functionality have been implemented.
•Players can now test unowned weapons and classes in the Target Practice map under Training. Classes and Weapons will still appear locked on your menu, but if you select them, you can try them.
•All gametypes have a warm-up timer lasting 20 seconds after a second player has joined the match.
•The HUD now shows the status of player deployables.
•An early Sneak Preview of upcoming Custom Server functionality has been included in this release. Additional functionality is expected in future releases. During the Sneak Preview:
•Hi-Rez will operate a limited number of Custom Servers that players may join that take advantage of customized game rules. You may browse the list of available Custom Servers from the PLAY menu. Note that this server browser includes only Custom Servers, and not regular public matches accessed through the Play menu. Some servers reserved for competition play or other purposes may only be accessed using a password. Additional servers will be added regularly during the Sneak Preview period to test various Custom Server functionality.
•Players will not yet be able to rent and configure their own servers. This functionality will be coming in an upcoming release.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email