Okay, most of you hate Unreal Engine 3 for its brown-ish colors. Fact is though that the engine is capable of more than you may think of it. The Samaritan tech demo showcased what Epic’s engine could achieve, and today we are offering you a glimpse at what a next-generation Mass Effect game could look like. Created by artist Baolong Zhang, the following shots showcase a character, inspired by BioWare’s RPG. Baolong has been using Unreal Engine 3 with some DX11 features, and even though the character is not finalized yet, it looks better than those present in Mass Effect 3. Enjoy!
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”