CD Projekt has announced that it will showcase some of the tech and features of The Witcher 4 at the upcoming State of Unreal 2025 event. As such, we might get some pre-alpha in-engine footage from it.
The Witcher 4 will be powered by Unreal Engine 5. And, as CDPR stated, it will “showcase some of the innovative technology & features that will power The Witcher 4, and beyond.”
That “beyond” statement most likely hints at Cyberpunk 2, which is claimed to be in pre-production. I’m merely guessing here as I don’t believe CDPR is working on anything else other than TW4 and Cyberpunk 2.
The Witcher 4 will feature a big open-world area. And, as we all know by now, UE5 had some issues with open-world environments. So, I’m curious to see what CDPR and Epic Games will show.
Speaking of State of Unreal 2025, we might also get some new in-engine footage for Marvel 1943: Rise of Hydra. From what we know, this game targets a 2026 release date. As such, it would make a lot of sense to show off some of its tech at this year’s SOU.
Both The Witcher 4 and Marvel 1943: Rise of Hydra look amazing. These are by far two of the best-looking games that are coming to PC in the next couple of years. And yes, I know there is another game using UE5 that may be shown. This game is none other than the new Gears of War game, Gears of War: E-Day.
State of Unreal 2025 will air on June 3rd at 9:30 AM ET | 3:30 PM CEST. Right now, I don’t have a link for the live stream. What I can share is the official website for State of Unreal 2025. And yes, I’ll be sure to cover this event (as well as all the other gaming events that will air this month).
Stay tuned for more!
We’ll be coming together with @UnrealEngine to present during the State of Unreal.
We’re looking forward to showcasing some of the innovative technology & features that will power The Witcher 4, and beyond.
Join us at #UnrealFest — 9:30 AM ET | 3:30 PM CEST on June 3:… pic.twitter.com/IfrdVM539I
— The Witcher (@thewitcher) June 2, 2025

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”
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