Polish gaming website Legal/Law Journal site (thanks Kodaemon and Perscitus for the heads up), Gazeta Prawna, has revealed some interesting information about the development cost of The Witcher 2, as well as the development for both The Witcher 3 and Cyberpunk 2077. During CDPR’s conference, CD Projekt CEO Adam Kicinski said that The Witcher 2 cost $10,36 million to CD Projekt RED.
In addition, Kicinski revealed the The Witcher 3 and Cyberpunk 2077 will cost CD Projekt RED $2,82 million for the first half of 2013.
Adam Kicinski added:
“We already have an agreement with Warner Bros and we’re conducting further negotiations. We’ve divided the globe into areas, allowing optimal financial conditions in different territories. In total, we want to have upwards from ten distribution agreements. In addition, we want advance payments from distributors for each geographical area as a contribution and expression of faith in our product.”
What’s also great here is that CDPR has achieved financial independence. According to Kicinski, the company has $8,32 million which allows financial independence.
“Currently, we are working on two large productions (The Witcher 3: Wild Hunt and Cyberpunk 2077) and two smaller titles (the first one will launch after the new Witcher). We need a financial base to fund our publishing plans. This gives us financial independence, which is a key factor to success. It’s good to have a financial background in this industry. It allows you to work on even cooler projects and maintain a high margin, since you don’t need to depend on advance payments from distributors”
The Witcher 3 is currently planned for a 2014 release on next-gen consoles and PC, while Cyberpunk 2077 is planned for a 2015 release on next-gen consoles and PC.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards."