The spiritual successor to Rollcage, GRIP, will release later this year

Wired Productions has announced that GRIP – the ferociously fast, futuristic combat racer – is set to arrive on PC via Steam in 2018. In order to celebrate this announcement, the team released a new trailer for its racing game that you can view below.

GRIP is powered by Unreal Engine 4 and promises to deliver gravity defying physics alongside a bristling arsenal of outlandish weapons, as well as the fastest, most competitive racing experience ever. Featuring a killer soundtrack, furious speeds and intense action, GRIP aims to generate unforgettable gaming moments – online or offline – with nail-biting split screen racing and tournaments.

Chris Mallinson, Game Director at Caged Element, said:

“We’re very excited to finally announce our partnership with Wired Productions today. GRIP began as a passion project paying tribute to the great Rollcage games and racers of a past era, but it’s now truly transformed into a fully-fledged, futuristic combat racer fit for this generation. We’re extremely proud of the game and can’t wait to unleash it later this year on all platforms. Combat racing is back, baby.”

Leo Zullo, Managing Director at Wired Productions, added:

“As long-standing fans of Rollcage and the combat racing genre, we’re delighted to sign GRIP and to build our partnership with the incredible team at Caged Element. Born from passion and nostalgia, driven by great minds and taking full advantage of the latest capabilities in both engine and hardware, GRIP is a racer with limitless horsepower and the title to keep your eye on this year.”

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email