Funcom is thrilled to announce that the Early Access pre-launch period for ‘The Secret World’ – the modern-day MMO of myths, legends and conspiracies – begins today. In the next few days leading up to launch on July 3rd everyone who has pre-ordered the game will get to explore a groundbreaking online world.
Gamers eager to enter ‘The Secret World’ during the four-day Early Access period can still do so simply by heading over to the official site and pre-ordering the game at any time before July 3rd.
‘The Secret World’ presents players with a modern-day alternate reality where all the myths, legends and conspiracies of our world are true, and where hellish monsters threaten real-world locations such as Transylvania, Egypt and New England. When first entering the game players must enlist in a secret society – the Illuminati, the Dragon or the Templars – and engage in a battle not only for the future of our world, but also for the power to control its governments and corporations to further their cause.
Funcom SVP of Sales & Marketing Morten Larssen said:
“To say that we are shaking things up is an understatement. With ‘The Secret World’ we are showing gamers as well as the gaming industry that MMOs can be taken into new, exciting directions and that innovation in this genre is definitely not dead. Judging from the fantastic feedback we have already received from hundreds of thousands of beta testers, innovation is clearly the way forward and Funcom is excited to be breaking new ground.”
‘The Secret World’ has been recognized widely for its new take on the MMO formula. Not only is it set in a unique modern-day setting, the game completely does away with confinements such as classes and levels. Storytelling is also taken to a whole new level and the game introduces engaging missions unlike anything seen before in MMOs.
Funcom is also excited to announce that the game’s complete soundtrack – composed by Marc Canham and Simon Poole – is now available and can be purchased from outlets such as iTunes and Amazon.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email