NVIDIA GeForce RTX 3060

PCI Express “Resizable BAR” tested on NVIDIA’s RTX 3060 GPU, first gaming benchmarks

With the release of the newest 461.72 WHQL GeForce game ready driver, Nvidia recently enabled initial Resizable BAR support for the desktop GeForce RTX 3060 GPU on select PC games, with more cards getting support in near future. Initially, “Resizable BAR” feature is going to be compatible with the company’s GeForce RTX 3060 desktop graphics cards and the RTX 30-series laptops.

Resizable BAR is a tech via which assets can be requested as-needed and accessed. As such, the CPU will efficiently access the entire frame buffer. Moreover, transfers can occur concurrently, rather than queuing, whenever there are multiple requests.

AMD has already showcased this tech in action, showing an 8-15% performance boost in some games. This is free performance boost, without any image degradation/loss.

Wccftech’s Keith May has done some preliminary testing of this new tech feature on several PC games in which NVIDIA has enabled support. Unlike AMD, NVIDIA has actually extended support for this Resizable BAR tech on even PCIe gen 3.0 platforms. Which means Intel’s 10th gen core CPU lineup, and the respective 400-series chipset motherboards now also offer support for this feature.

As of February 25th, 2021, Nvidia has enabled Resizable BAR support on the following PC titles, with more games to be added later on as the team does the internal testing:

  • Assassin’s Creed Valhalla
  • Battlefield V
  • Borderlands 3
  • Forza Horizon 4
  • Gears 5
  • Metro Exodus
  • Red Dead Redemption 2
  • Watch Dogs: Legion

Obviously, the testing was done on the above supported PC games. Below you can find some benchmarks showcasing the performance uplift this feature might bring to the table.

These are the full PC specs of the test system used by Wccftech.

Test System

So without further ado, here are the respective 1440p Resizable BAR benchmark results tested on the RTX 3060 12GB GPU. Assassin’s Creed Valhalla appears to be seemingly missing from this list. Overall, we are looking at a 4-11% increase in performance as evident from these benchmark scores.

Battlefield V:

Resizable BAR benchmarks-1

Borderlands 3:

Resizable BAR benchmarks-2

Forza Horizon 4:

Resizable BAR benchmarks-3

Gears 5:

Resizable BAR benchmarks-4

Metro Exodus:

Resizable BAR benchmarks-5

Watch Dogs: Legion:

Resizable BAR benchmarks-6

Red Dead Redemption 2:

Resizable BAR benchmarks-7

Resizable BAR is an optional PCI Express interface technology. As you move through a world in a game, GPU memory (VRAM) constantly transfers textures, shaders and geometry via many small CPU to GPU transfers.

With the ever-growing size of modern game assets, this results in a lot of transfers. Using Resizable BAR, assets can instead be requested as-needed and sent in full, so the CPU can efficiently access the entire frame buffer.

And if multiple requests are made, transfers can occur concurrently, rather than queuing.

GeForce RTX 30 series laptops with Resizable BAR-capable Intel and AMD CPUs are now available to purchase. You need to check with each laptop manufacturer to confirm whether Resizable BAR is supported on that particular model.

For desktops, you will need a compatible CPU, compatible motherboard, motherboard SBIOS update, GPU VBIOS update (the GeForce RTX 3060 already ships with the necessary BIOS) and new GeForce Game Ready driver to enable Resizable BAR.

As per Nvidia’s recent press release statement, as of February 25th, 2021, the following CPU chipsets and CPUs support Resizable BAR on GeForce RTX 30 series desktop GPUs.

NVIDIA resizable bar-1

“Intel has been working with NVIDIA to enable Resizable BAR, an advanced PCI-Express technology, across the PC ecosystem,” said Fredrik Hamberger, GM of Premium & Enthusiast Laptop Segments at Intel.

“This feature can give gamers an extra boost in gameplay FPS on Intel’s new 11th generation H/S and select 10th generation systems when paired with supported graphics cards, including NVIDIA GeForce RTX 30 Series GPUs.”

At the same time, NVIDIA is also working with motherboard manufacturers around the world to bring Resizable BAR support to compatible products.

As of February 25th, 2021, the following manufacturers are offering SBIOS updates for select motherboards to enable Resizable BAR with GeForce RTX 30 Series desktop graphics cards.

NVIDIA resizable bar-2

For enabling the Resizable BAR feature on any GeForce RTX 30 series GPU, after having updated your motherboard’s firmware/BIOS, you’ll need to update your GPU, and download the latest Nvidia game ready driver.

The GeForce RTX 3060 desktop graphics cards launched on February 25th, 2021, come with a pre-installed Resizable BAR-ready VBIOS. If you purchase one, all you need is a compatible motherboard and motherboard SBIOS, and the latest game ready driver.

Later on in March 2021, NVIDIA will release downloadable VBIOS updates for all Founders Edition GeForce RTX 30 series GPUs to enable Resizable BAR, and likewise, partners will release VBIOS updates for their custom models, too.

In practice, the performance benefits of Resizable BAR can vary substantially from game to game. According to NVIDIA’s own testing, some titles benefit from a few percent, up to 10%.

However, there are also titles that see a decrease in performance, so NVIDIA will be pre-testing titles and using game profiles to enable Resizable BAR only in games where it has a positive performance impact.

That way you won’t have to worry about bugs or performance decreases, and won’t have to rely on the community to benchmark each title and discover whether Resizable BAR is beneficial in the games you’re playing.

It remains to be seen when Nvidia will enable Resizable BAR support on its entire Ampere lineup of GPUs, or even offer support for previous gen Turing and Pascal GPU architecture lineup.

Stay tuned for more tech news!

Metal Messiah

Hello, my name is NICK Richardson. I'm an avid PC and tech fan since the good old days of RIVA TNT2, and 3DFX interactive "Voodoo" gaming cards. I love playing mostly First-person shooters, and I'm a die-hard fan of this FPS genre, since the good 'old Doom and Wolfenstein days. MUSIC has always been my passion/roots, but I started gaming "casually" when I was young on Nvidia's GeForce3 series of cards. I'm by no means an avid or a hardcore gamer though, but I just love stuff related to the PC, Games, and technology in general. I've been involved with many indie Metal bands worldwide, and have helped them promote their albums in record labels. I'm a very broad-minded down to earth guy. MUSIC is my inner expression, and soul. Contact: Email