Paradox will publish Harebrained Schemes’ turn-based tactical mech game, BATTLETECH

Paradox Interactive today announced a partnership with Harebrained Schemes to publish BATTLETECH, the first turn-based tactical ‘Mech PC game in over 20 years. BATTLETECH was successfully Kickstarted in November 2016, and now Paradox is providing a full loadout of publishing support in BATTLETECH’s march to launch.

Johan Sjöberg, Chief Product Officer of Paradox Interactive, said:

“We couldn’t miss the chance to work with Harebrained Schemes given how big of fans we are of their work on the Shadowrun Returns series. The opportunity to reintroduce our strategy-minded players to the tactical roots of the BattleTech universe makes this partnership even sweeter. We are as excited about BATTLETECH as the early backers are, and we can’t wait to do our part to bring the game to market.”

Jordan Weisman, CEO of Harebrained Schemes, added:

“We at HBS have enormous respect for the long history of quality strategy games that Paradox has published and we are proud to have BATTLETECH become part of that history. We are confident in our ability to create a game worthy of the MechWarrior franchise’s legacy and are really excited to have Paradox’s expertise as a publisher to help us present BATTLETECH to the widest possible audience.”

In BATTLETECH, players will take command of their own Mercenary outfit, struggling to stay afloat as they find themselves drawn into a bloody interstellar civil war. The game promises to feature explosive tactical ‘Mech combat, deep Mercenary management gameplay, a rewarding story campaign, and addictive PvP multiplayer.

BATTLETECH is scheduled to launch in 2017.

Enjoy!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email