Overgrowth Alpha 162 changes

Wolfire Games released a new video, in which the company’s main programmer, David Rosen, shows off the new features that were added to the latest alpha version of Overgrowth. In the 162 alpha version of Overgrowth, the AI characters look at allies occasionally and a combat song initiates when player character sees pursuing enemy. Overgrowth looks really astounding. It’s amazing what an indie studio has managed to achieve, so be sure to check this new video. No release date has been announced as of yet!

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email