Overgrowth – Alpha 135 changes

Wolfire Games released today a new video, in which David Rosen showcases some of the changes that he has done to the game’s latest Alpha version, 135. Among other things, David optimized spawner with added icons, added motion blur to weapons, distinction between light and heavy cuts and cut lines. You can view this new video of Overgrowth after the jump.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email