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NVIDIA GeForce 411.63 WHQL is optimized for Assassin’s Creed Odyssey, Forza Horizon 4 and FIFA 19

NVIDIA has released a brand new driver for its graphics cards. According to the release notes, the NVIDIA GeForce 411.63 WHQL offers the optimal gaming performance in Assassin’s Creed Odyssey, Forza Horizon 4, and FIFA 19.

Furthermore, this driver adds official support the NVIDIA GeForce RTX 2080 and RTX 2080 Ti graphics cards. These GPUs were originally meant to be made available tomorrow, September 20th, however NVIDIA claimed that their launch has been delayed by a week (though it did not clarify whether the custom models from its AIB partners will also be delayed or not).

The NVIDIA GeForce 411.63 WHQL drier also adds support for CUDA 10.0 and the NVIDIA RTXTM Technology (NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta and Turing GPUs), and provides full support for the new Vulkan 1.1 API.

It’s also worth noting that this new driver updates or adds the SLI profiles for HOB, Lake Ridden, NieR:Automata, Northgard, Pure Farming 2018, Raid: World War II, Star Wars: Battlefront 2 and TT Isle of Man.

Those interested can download the driver from here, and you can find its complete changelog below. Kudos to our reader ‘Deathstroke’ for informing us!

NVIDIA GeForce 411.63 WHQL Release Notes

Game Ready

Provides the optimal gaming experience for Assassin’s Creed Odyssey, Forza Horizon 4, and FIFA 19.

Gaming Technology

Includes support for NVIDIA GeForce RTX 2080 and RTX 2080 Ti graphics cards.

New Features

  • Added support for CUDA 10.0
  • NVIDIA RTXTM Technology
    NVIDIA RTX supports the Microsoft DirectX Raytracing (DXR) API on NVIDIA Volta and Turing GPUs.
    In order to get started with developing DirectX Raytracing applications accelerated by RTX, you’ll need the following:
    • NVIDIA Volta or Turing GPU
    • Windows 10 RS4
    • Microsoft’s DXR developer package, consisting of DXR-enabled D3D runtimes, HLSL compiler, and headers
  • Vulkan 1.1
    • This driver release provides full support for the new Vulkan 1.1 API and passes the Vulkan Conformance Test Suite (CTS) version 1.1.1.2.
    • Includes interoperability with CUDA 10.0.
    • New extensions for Turing GPUs:
    -VK_NVX_raytracing (also available for Pascal GPUs with 8GB or more video
    memory, and Volta GPUs)
    -VK_NV_compute_shader_derivatives
    -VK_NV_corner_sampled_image
    -VK_NV_fragment_shader_barycentric
    -VK_NV_mesh_shader
    -VK_NV_representative_fragment_test
    -VK_NV_scissor_exclusive
    -VK_NV_shader_image_footprint
    -VK_NV_shading_rate_image
  • Vulkan HDR for Windows
    This driver release supports the Vulkan VK_EXT_swapchain_colorspace and VK_EXT_hdr_metadata extensions allowing applications to output HDR content to HDR displays via the Vulkan APIs.
  • OpenGL extensions for Turing GPUs
    • GL_NV_compute_shader_derivatives
    • GL_NV_fragment_shader_barycentric
    • GL_NV_mesh_shader
    • GL_NV_representative_fragment_test
    • GL_NV_scissor_exclusive
    • GL_NV_shading_rate_image
    • GL_NV_shader_texture_footprint
  • NVIDIA Control Panel
    System Info shows Boost Clock values (instead of Base Clock) for Turing and later GPUs.

Application SLI Profiles
Added or updated the following SLI profiles:

  • HOB
  • Lake Ridden
  • NieR:Automata
  • Northgard
  • Pure Farming 2018
  • Raid: World War II
  • Star Wars: Battlefront II (2017)
  • TT Isle of Man

3D Vision Profiles
Added or updated the following 3D Vision profiles:

  • Elder Scrolls: Online – Good
  • Assassin’s Creed: Odyssey – Not recommended

Fixed Issues

  • Using power monitoring in GPU monitor tools causes micro stutter. [2110289/2049879]
  • [Monster Hunter World]: Low frame rate in the game. [2335958]
  • [Tom Clancy’s The Division]: Graphics corruption occurs when using NVIDIA Gameworks settings. [2005096]
  • [Call of duty WW II ][1×3 Surround]: The center Surround display renders black screen. [200370257]
  • [Planetside 2][G-SYNC]: G-SYNC does not work with the game. [2221050]
  • [ARCHICAD][OpenGL]: The OpenGL driver crashes the application. [2093819]
  • [GeForce GTX 1080Ti]: Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips. [2079538]
  • [YouTube][Mosaic with Sync]: Secondary GPU doesn’t render video content on fullscreen YouTube video. [200402117]

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email