No Man’s Sky – Update 1.13 improves space battles, brings various audio tweaks and fixes

Hello Games has released a brand new update for the PC version of No Man’s Sky. According to the release notes, this update improves space battles as they will now vary in size more and players should see bigger battles.

In addition, this patch comes with various audio tweaks and fixes, fixes some rare crashes, removes duplicated planets from discoveries menu, and allows PC gamers to use Page Up and Page Fown in order to navigate up and down in the quick menu.

This patch will be auto-downloaded from Steam, and you can read its complete changelog below.

No Man’s Sky – Update 1.13 Changelog:

  • Fixed a bug that would make the player character small.
  • Space battles will now vary in size more and players should see bigger battles.
  • Fixed the instantaneous death loop that could occur in survival mode if you saved with 1 health and no hazard protection. You will still be on the verge of death when you load in, but it won’t happen instantaneously.
  • Fix for steam controller not being able to warp.
  • Removed up, down, left, right as quick menu navigation keys to allow left handed players to move while using the quick menu.
  • Page Up and Page down can now be used to navigate up and down in the quick menu.
  • Removed duplicated planets from discoveries menu.
  • Fixed an issue with redeeming promo ships in survival, which would result in the ship being spawned above the ground.
  • Fix for missing ruins underwater which could cause missions to point to nothing.
  • Various audio tweaks and fixes:
    – Added ladder climbing sounds.
    – Fixed base building prop sounds not playing when placed inside a Freighter.
    – Added sound effect for calling Freighters.
    – Added sound effect when using communication stations.
    – Fixed an issue which could affect ambient sound in Freighters.
    – Changed the sound effect when using the Terminus Teleporter.
  • Fixed some rare crashes.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email