Monster Hunter World PC Patch 11.50.01 fixes bugs and crashes, full patch notes

Capcom has released a brand new patch for the PC version of Monster Hunter World. According to the release notes, update 11.50.01 fixes some bugs and glitches, as well as some crashes that PC gamers have been experiencing.

Going into more details, this new patch fixes an issue where crashes would happen while using AMD graphics cards. It also an issue where DX12 users would experience rare crashes, regardless of the type of graphics cards.

Furthermore, this update fixes an issue where Observation Logs photos would not be recognized correctly under certain PC setups. It also addresses an issue where players could not enter their Room under certain PC setups.

As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.

Monster Hunter World PC Patch 11.50.01 Release Notes
  • Fixed an issue where Observation Logs photos would not be recognized correctly under certain PC setups.
  • Fixed an issue where crashes would happen while using AMD graphics cards.
  • Fixed an issue where DX12 users would experience rare crashes, regardless of the type of graphics cards.
    Note: Some users may not notice an improvement, depending on their specific hardware or system. We apologize for the inconvenience, but we appreciate your patience as we continue looking into these issues further.
  • Fixed an issue where players could not enter their Room under certain PC setups.
  • Adjusted the frequency of your Palico’s voice dialogue while they’re on standby.
  • Fixed an issue where Steamworks reward item numbers didn’t match the actual number of items you received.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email