Blttserz has recreated a part of the Halo: Infinite map in Halo 5 Forge. The modder has spent 48 hours into building this map, and the end result is incredible. In fact, this map looks almost as good as what Microsoft showcased during its Xbox Series X event.
What’s also really cool here is that you can download and play this map yourselves. All you have to do is search for user “Blttserz” in Halo 5 Forge and browse his files, or search for the “arrival” map. Now I’m not certain whether this is exclusive to the Xbox version of Halo 5 Forge or not.
I just want a shot at joining 343's Forge team??
Hope you enjoy! pic.twitter.com/6OPPd7N8vX
— INFINITE FORGES (@AlexRcreations) July 27, 2020
Now to be honest, there are some shortcomings here. For instance, there are some placeholders and some textures are not looking as good as those of Halo Infinite. Moreover, this is a really small map and not a huge area as the one available in Halo Infinite. Additionally, the Halo Infinite demo is using a new engine, different assets, and targets both current and next generation platforms.
So yeah, they are not exactly the same. Still, the graphical/visual difference is not THAT big if we directly compare them. Also, keep in mind that this was created by a single person and not an entire team.
Speaking of Halo Infinite in Halo 5 Forge, unsorted guy has also recreated the Halo Infinite Gameplay Demo in Halo 5 Forge. This map is not complete yet and features a lot of placeholders (for both textures and enemies). Thus, this map looks less impressive than Blttserz’s map. Still, it’s really cool witnessing modders recreating a next-gen Halo game into a current-gen engine.
Lastly, you can also check out this video, showing what Halo Infinite could look like as a Nintendo 64 game.
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”