Max Payne 3: Soundtrack Details – Releasing on May 23rd

Rockstar announced today that the Max Payne 3 Official Soundtrack will be available digitally on May 23rd. Composed and recorded by LA-based band HEALTH, the soundtrack features the song “TEARS” which is due for release as a single on iTunes on May 15th, coinciding with the game’s US console launch. In addition, Rockstar revealed that a new trailer for the game will be unveiled today, so stay tuned.
John Famiglietti of HEALTH said:
“Working on the soundtrack to Max Payne 3 was a great experience. Rockstar gave us the freedom to bring our own sound to Max’s dark story, and we’re really proud of the results.”
HEALTH’s unique blend of rock, powerful drums and electronic soundscapes lends itself perfectly to the score for the game. Taking influences from Brazil, Max’s native New York and the themes of the original games, HEALTH have put together a fantastic soundtrack that perfectly embodies the tone and the atmosphere of Max Payne 3. Distinctive arrangements unique to each level accompany Max on his journey through the game’s locations, perfectly framing the game’s epic action sequences and the dark and gritty story.
Ivan Pavlovich, Rockstar soundtrack supervisor added:
“By using a band instead of a traditional composer, we’ve created a soundtrack that sounds completely unique. HEALTH have created hundreds of hours of amazing music for the game’s score, and distilled it into a devastatingly moody and atmospheric soundtrack album.”
The Max Payne 3 soundtrack will also feature a new and exclusive track from São-Paulo-based Brazilian hip-hop artist, Emicida.
Max Payne 3 is currently slated for a June 1st release on the PC. Enjoy the following new screenshots from it!



John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email