Max Payne 3 – First PC Patch – resolves stuttering, adds commandline to disable mouse acceleration

Rockstar has released the first patch for the PC version of Max Payne 3. This patch addresses the ‘0MB of video memory’ issues, resolves stuttering on some video cards, fixes reported issues of game locked in incorrect aspect ratio, fixes issues of mouse acceleration affecting aiming and adds a commandline option to disable mouse acceleration. The patch will be auto-downloaded next time you start the game and you can view its complete changelog below. Due to E3, our Performance Analysis was pushed slightly back, but it’s coming so stay tuned for it. Enjoy!
Max Payne 3 PC Update Changelog:
* Fixed reported issues with needing service packs, compatibility with incorrect OS.
* Fixed a range of issues which could have led to crashes on startup and in-game.
* Fixed reported issues of audio dropouts when no audio device was plugged in, or when the headphones/speakers disconnected while in game.
* Fixed reported issues of mouse being sluggish, especially in prone and Shootdodge. Increased top end range of mouse sensitivity, but kept the slider from 1-10, allowing the user more range in their sensitivity setting.
* Fixed reported issues of mouse acceleration affecting aiming
* Included commandline option to disable mouse acceleration, -nomouseaccel (In a future update, this will be added as an option in the Mouse Controls menu).
* Fixed reported issues of game locked in incorrect aspect ratio, or alt-entering and having incorrect aspect ratio. Added commandline option for locked aspect ratio as commandline option -aspectratio width:height (ie. -aspectratio 4:3 / -aspectratio 16:9) In a future update, this will be added as an option in the Graphics menu.
* Fixed reported issues of the video card reporting having 0MB of video memory available. Users unable to adjust Graphics options because of this (Also helps fix stuttering on some video cards).

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email