PlayMagic has released a new patch for XIII Remake. This update introduces some mouse sensitivity improvements, as well as gameplay, AI and weapon improvements.
Going into more details, the weapon improvements include balancing, animations, tweaks, notably on ADS on machine guns, some audio. Furthermore, this patch fixes various collision and occlusion bugs, and animation glitches.
Additionally, mouse sensitivity, weapons animations and sounds have been improved. These are some of the issues that we’ve reported in our PC Performance Analysis.
As always, Steam will download this patch the next time you launch its client. Below you can also find its complete changelog.
XIII Remake December #1 Patch Notes
- Weapon improvements (balancing, animations, tweaks, notably on ADS on machine guns, some audio)
- Better Gameplay experience : AI bugs where enemy would not react, in-game objective markers, UI glitches, new narrative sequences, more user-friendly pickups, achievements tweaks, various bugs related to checkpoints and potential blockers
- Art debugging and improvements (various collision and occlusion bugs, optimization, animation glitches, a lot of polish in levels – adding VFX, light, etc..)
- Notable fixes on users feedbacks : mouse sensitivity, weapons animations and sounds (partially)
John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved – and still does – the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the “The Evolution of PC graphics cards.”