Here are all the known issues that will exist in Destiny 2 PC at launch

Bungie has listed all the day-1 issues that will affect Destiny 2 PC when it launches on October 24th. According to the team, players may experience some rare issues when enabling SLI, HDR, or disabling VSYNC in some non-native resolutions.

Moreover, there might be saxophone errors when launching, as well as idling to title screen issues. Bungie also reports that there may be buffalo errors on multiple PCs. Owners of tri-monitor configurations may also encounter some issues, and the Windows 10 bar may not work in fullscreen mode.

When closing Destiny 2 on PC, players must close the application via mouse input (controllers cannot select the exit option). Furthermore, players will not be able to bind controls to most NumPad keys.

Bungie will most likely address these issues – or a number of them – in a post-release patch. Below you can find the entire list of the Destiny 2 PC day-1 issues.

Destiny 2 PC Launch Known Issues:

  • SLI, HDR, and VSYNC: Players may experience some rare issues when enabling SLI, HDR, or disabling VSYNC in some non-native resolutions. For the best experience, players are encouraged to use these features while running at their display’s maximum available resolution.
  • Saxophone Errors when Launching: Players may erroneously encounter Saxophone errors when launching the Destiny 2 application directly from the .exe file. Players who encounter this issue must close the application and relaunch through Blizzard’s Battle.net app.
  • Idling to Title Screen: In some activities, players who are returned to the title screen due to idling may be unable to log back in. Players who encounter this issue must close and relaunch the Destiny 2 application.
  • Login after Disconnects: A generic error code may appear to players who lose internet connection, which may block an affected player from logging back in even after reconnecting. Players who believe they are encountering this issue should close the Destiny 2 application and relaunch.
  • Buffalo Errors on multiple PCs: Players may encounter Buffalo errors when logging in to Destiny 2 on multiple PCs at the same time. To prevent this issue, players must ensure that they are logged out of Destiny 2 on any PC that they do not currently intend to play on.
  • Cursor in Tri-Monitor Configurations: Changing resolution between 5760×1080, 4080×768, and 3072×768 may trap the mouse cursor in the right-most monitor. Players who encounter this issue should ALT+TAB out of the Destiny 2 application, then back. Players may also toggle Windowed Mode by pressing ALT+ENTER.
  • Tri-Monitor Depth of Field: DOF effects may be overly aggressive on some tri-monitor configurations. Players who encounter issues with DOF can disable this feature in the Graphics Settings.
  • Windows 10 Game Bar: The Windows 10 game bar may not work in Fullscreen Mode. Affected players who wish to use this feature should use Windowed or Windowed Fullscreen Mode.
  • NumPad Binding: Players are not able to bind controls to most NumPad keys.
  • Screen Bounds on AZERTY Keyboards: Players may receive an incorrect key prompt when adjusting screen bounds on an AZERTY keyboard.
  • IME in Fullscreen: Players who are running Input Method Editors may encounter a black screen or delay when inputting characters in Fullscreen Mode. For the best experience, these players are encouraged to play in Windowed or Windowed Fullscreen Modes.
  • Closing Application: When closing Destiny 2 on PC, players must close the application via mouse input. Controllers cannot select the in-game button to close the Destiny 2 application.
  • Corporate and University Networks: Some players may be unable to play Destiny 2 on corporate or university networks. Players who encounter this issue must contact their IT department, to meet the connectivity standards outlined in our Network Troubleshooting Guide.

John Papadopoulos

John is the founder and Editor in Chief at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities.Before creating DSOGaming, John worked on numerous gaming websites. While he is a die-hard PC gamer, his gaming roots can be found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to be one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics card, Voodoo 2. John has also written a higher degree thesis on the "The Evolution of PC graphics cards." Contact: Email